Initial commit
18
.editorconfig
Normal file
@@ -0,0 +1,18 @@
|
||||
# https://editorconfig.org
|
||||
root = true
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
end_of_line = lf
|
||||
charset = utf-8
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
|
||||
[*.{java,scala,groovy,kt,kts}]
|
||||
indent_size = 4
|
||||
|
||||
[*.gradle]
|
||||
indent_size = 2
|
||||
|
||||
[*.md]
|
||||
trim_trailing_whitespace = false
|
||||
2
.gitattributes
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
* text=auto eol=lf
|
||||
*.bat text=auto eol=crlf
|
||||
164
.gitignore
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
## Gradle:
|
||||
.gradle/
|
||||
gradle-app.setting
|
||||
/build/
|
||||
/android/build/
|
||||
/core/build/
|
||||
/lwjgl2/build/
|
||||
/lwjgl3/build/
|
||||
/html/build/
|
||||
/teavm/build/
|
||||
/ios/build/
|
||||
/ios-moe/build/
|
||||
/headless/build/
|
||||
/server/build/
|
||||
/shared/build/
|
||||
|
||||
## Java:
|
||||
*.class
|
||||
*.war
|
||||
*.ear
|
||||
hs_err_pid*
|
||||
.attach_pid*
|
||||
|
||||
## Android:
|
||||
/android/libs/armeabi-v7a/
|
||||
/android/libs/arm64-v8a/
|
||||
/android/libs/x86/
|
||||
/android/libs/x86_64/
|
||||
/android/gen/
|
||||
/android/out/
|
||||
local.properties
|
||||
com_crashlytics_export_strings.xml
|
||||
|
||||
## Robovm:
|
||||
/ios/robovm-build/
|
||||
|
||||
## iOS:
|
||||
/ios/xcode/*.xcodeproj/*
|
||||
!/ios/xcode/*.xcodeproj/xcshareddata
|
||||
!/ios/xcode/*.xcodeproj/project.pbxproj
|
||||
/ios/xcode/native/
|
||||
/ios/IOSLauncher.app
|
||||
/ios/IOSLauncher.app.dSYM
|
||||
|
||||
## GWT:
|
||||
/html/war/
|
||||
/html/gwt-unitCache/
|
||||
.apt_generated/
|
||||
/html/war/WEB-INF/deploy/
|
||||
/html/war/WEB-INF/classes/
|
||||
.gwt/
|
||||
gwt-unitCache/
|
||||
www-test/
|
||||
.gwt-tmp/
|
||||
|
||||
## TeaVM:
|
||||
# Not sure yet...
|
||||
|
||||
## IntelliJ, Android Studio:
|
||||
.idea/
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
|
||||
## Eclipse:
|
||||
.classpath
|
||||
.project
|
||||
.metadata/
|
||||
/android/bin/
|
||||
/core/bin/
|
||||
/lwjgl2/bin/
|
||||
/lwjgl3/bin/
|
||||
/html/bin/
|
||||
/teavm/bin/
|
||||
/ios/bin/
|
||||
/ios-moe/bin/
|
||||
/headless/bin/
|
||||
/server/bin/
|
||||
/shared/bin/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
.settings/
|
||||
.loadpath
|
||||
.externalToolBuilders/
|
||||
*.launch
|
||||
|
||||
|
||||
## NetBeans:
|
||||
|
||||
/nbproject/private/
|
||||
/android/nbproject/private/
|
||||
/core/nbproject/private/
|
||||
/lwjgl2/nbproject/private/
|
||||
/lwjgl3/nbproject/private/
|
||||
/html/nbproject/private/
|
||||
/teavm/nbproject/private/
|
||||
/ios/nbproject/private/
|
||||
/ios-moe/nbproject/private/
|
||||
/headless/nbproject/private/
|
||||
/server/nbproject/private/
|
||||
/shared/nbproject/private/
|
||||
|
||||
/nbbuild/
|
||||
/android/nbbuild/
|
||||
/core/nbbuild/
|
||||
/lwjgl2/nbbuild/
|
||||
/lwjgl3/nbbuild/
|
||||
/html/nbbuild/
|
||||
/teavm/nbbuild/
|
||||
/ios/nbbuild/
|
||||
/ios-moe/nbbuild/
|
||||
/headless/nbbuild/
|
||||
/server/nbbuild/
|
||||
/shared/nbbuild/
|
||||
|
||||
/dist/
|
||||
/android/dist/
|
||||
/core/dist/
|
||||
/lwjgl2/dist/
|
||||
/lwjgl3/dist/
|
||||
/html/dist/
|
||||
/teavm/dist/
|
||||
/ios/dist/
|
||||
/ios-moe/dist/
|
||||
/headless/dist/
|
||||
/server/dist/
|
||||
/shared/dist/
|
||||
|
||||
/nbdist/
|
||||
/android/nbdist/
|
||||
/core/nbdist/
|
||||
/lwjgl2/nbdist/
|
||||
/lwjgl3/nbdist/
|
||||
/html/nbdist/
|
||||
/teavm/nbdist/
|
||||
/ios/nbdist/
|
||||
/ios-moe/nbdist/
|
||||
/headless/nbdist/
|
||||
/server/nbdist/
|
||||
/shared/nbdist/
|
||||
|
||||
nbactions.xml
|
||||
nb-configuration.xml
|
||||
|
||||
## OS-Specific:
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
## Miscellaneous:
|
||||
*~
|
||||
*.*#
|
||||
*#*#
|
||||
/.kotlin/
|
||||
/assets/assets.txt
|
||||
|
||||
## Special cases:
|
||||
|
||||
## There is a resource-config.json file generated by nativeimage.gradle if you use Graal Native Image.
|
||||
## Some usage may need extra resource configuration in a different file with the same name.
|
||||
## You could also add that configuration to the text in nativeimage.gradle .
|
||||
## You should delete or comment out the next line if you have configuration in a different resource-config.json .
|
||||
**/resource-config.json
|
||||
35
README.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Technic-GDX
|
||||
|
||||
A [libGDX](https://libgdx.com/) project generated with [gdx-liftoff](https://github.com/libgdx/gdx-liftoff).
|
||||
|
||||
This project was generated with a template including simple application launchers and an `ApplicationAdapter` extension that draws a simple GUI on the screen.
|
||||
|
||||
## Platforms
|
||||
|
||||
- `core`: Main module with the application logic shared by all platforms.
|
||||
- `lwjgl3`: Primary desktop platform using LWJGL3; was called 'desktop' in older docs.
|
||||
- `server`: A separate application without access to the `core` module.
|
||||
|
||||
## Gradle
|
||||
|
||||
This project uses [Gradle](https://gradle.org/) to manage dependencies.
|
||||
The Gradle wrapper was included, so you can run Gradle tasks using `gradlew.bat` or `./gradlew` commands.
|
||||
Useful Gradle tasks and flags:
|
||||
|
||||
- `--continue`: when using this flag, errors will not stop the tasks from running.
|
||||
- `--daemon`: thanks to this flag, Gradle daemon will be used to run chosen tasks.
|
||||
- `--offline`: when using this flag, cached dependency archives will be used.
|
||||
- `--refresh-dependencies`: this flag forces validation of all dependencies. Useful for snapshot versions.
|
||||
- `build`: builds sources and archives of every project.
|
||||
- `cleanEclipse`: removes Eclipse project data.
|
||||
- `cleanIdea`: removes IntelliJ project data.
|
||||
- `clean`: removes `build` folders, which store compiled classes and built archives.
|
||||
- `eclipse`: generates Eclipse project data.
|
||||
- `idea`: generates IntelliJ project data.
|
||||
- `lwjgl3:jar`: builds application's runnable jar, which can be found at `lwjgl3/build/libs`.
|
||||
- `lwjgl3:run`: starts the application.
|
||||
- `server:run`: runs the server application.
|
||||
- `test`: runs unit tests (if any).
|
||||
|
||||
Note that most tasks that are not specific to a single project can be run with `name:` prefix, where the `name` should be replaced with the ID of a specific project.
|
||||
For example, `core:clean` removes `build` folder only from the `core` project.
|
||||
174
assets/cards/cards.atlas
Normal file
@@ -0,0 +1,174 @@
|
||||
|
||||
cards.png
|
||||
size: 2048, 2048
|
||||
format: RGBA8888
|
||||
filter: Nearest, Nearest
|
||||
repeat: none
|
||||
academy-training
|
||||
rotate: false
|
||||
xy: 908, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
blood-money
|
||||
rotate: false
|
||||
xy: 1210, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
dark-mber-vault
|
||||
rotate: false
|
||||
xy: 606, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
dominator-bauble
|
||||
rotate: false
|
||||
xy: 2, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
early-birds
|
||||
rotate: false
|
||||
xy: 2, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
freebooter-faye--evil-twin
|
||||
rotate: false
|
||||
xy: 1512, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
ganger-chieftain
|
||||
rotate: false
|
||||
xy: 304, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
gauntlet-of-command
|
||||
rotate: false
|
||||
xy: 1512, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
general-sherman
|
||||
rotate: false
|
||||
xy: 908, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
horrid-synan--evil-twin
|
||||
rotate: false
|
||||
xy: 1512, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
implosion
|
||||
rotate: false
|
||||
xy: 1210, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
kaupe--evil-twin
|
||||
rotate: false
|
||||
xy: 908, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
library-card
|
||||
rotate: false
|
||||
xy: 304, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
mark-of-dis
|
||||
rotate: false
|
||||
xy: 908, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
physicus-felix--evil-twin
|
||||
rotate: false
|
||||
xy: 1210, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
pocket-universe
|
||||
rotate: false
|
||||
xy: 304, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
sea-urchin--evil-twin
|
||||
rotate: false
|
||||
xy: 1512, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
shoulder-armor
|
||||
rotate: false
|
||||
xy: 2, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
slrs-austeralis
|
||||
rotate: false
|
||||
xy: 606, 2
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
soboggs-thingamabob
|
||||
rotate: false
|
||||
xy: 606, 1268
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
strange-ordination
|
||||
rotate: false
|
||||
xy: 1210, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
thalassophobia
|
||||
rotate: false
|
||||
xy: 2, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
undagnathus--evil-twin
|
||||
rotate: false
|
||||
xy: 304, 846
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
xanthyx-harvester
|
||||
rotate: false
|
||||
xy: 606, 424
|
||||
size: 300, 420
|
||||
orig: 300, 420
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
BIN
assets/cards/cards.png
Normal file
|
After Width: | Height: | Size: 2.7 MiB |
198
assets/ui/font-list.fnt
Normal file
@@ -0,0 +1,198 @@
|
||||
info face="font-list" size=12 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=2 padding=1,1,1,1 spacing=0,0
|
||||
common lineHeight=15 base=11 scaleW=505 scaleH=30 pages=1 packed=0 alphaChnl=0 redChnl=0 greenChnl=0 blueChnl=0
|
||||
page id=0 file="font-list.png"
|
||||
chars count=193
|
||||
char id=0 x=0 y=0 width=0 height=0 xoffset=-1 yoffset=11 xadvance=3 page=0 chnl=0
|
||||
char id=32 x=0 y=0 width=0 height=0 xoffset=-1 yoffset=-1 xadvance=3 page=0 chnl=0
|
||||
char id=33 x=391 y=14 width=2 height=7 xoffset=-1 yoffset=4 xadvance=3 page=0 chnl=0
|
||||
char id=34 x=248 y=23 width=3 height=3 xoffset=-1 yoffset=4 xadvance=5 page=0 chnl=0
|
||||
char id=35 x=466 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=36 x=9 y=2 width=5 height=10 xoffset=-1 yoffset=3 xadvance=7 page=0 chnl=0
|
||||
char id=37 x=490 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=38 x=450 y=14 width=7 height=7 xoffset=-1 yoffset=4 xadvance=8 page=0 chnl=0
|
||||
char id=39 x=267 y=23 width=2 height=3 xoffset=-1 yoffset=4 xadvance=3 page=0 chnl=0
|
||||
char id=40 x=126 y=2 width=3 height=9 xoffset=-1 yoffset=3 xadvance=4 page=0 chnl=0
|
||||
char id=41 x=131 y=2 width=2 height=9 xoffset=-1 yoffset=3 xadvance=4 page=0 chnl=0
|
||||
char id=42 x=46 y=23 width=4 height=5 xoffset=-1 yoffset=3 xadvance=5 page=0 chnl=0
|
||||
char id=43 x=73 y=23 width=6 height=5 xoffset=-1 yoffset=6 xadvance=7 page=0 chnl=0
|
||||
char id=44 x=263 y=23 width=2 height=3 xoffset=-1 yoffset=9 xadvance=3 page=0 chnl=0
|
||||
char id=45 x=306 y=23 width=4 height=1 xoffset=-1 yoffset=8 xadvance=5 page=0 chnl=0
|
||||
char id=46 x=296 y=23 width=2 height=1 xoffset=-1 yoffset=10 xadvance=3 page=0 chnl=0
|
||||
char id=47 x=354 y=2 width=4 height=8 xoffset=-1 yoffset=4 xadvance=5 page=0 chnl=0
|
||||
char id=48 x=383 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=49 x=317 y=14 width=3 height=7 xoffset=0 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=50 x=322 y=14 width=5 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=51 x=329 y=14 width=5 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=52 x=336 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=53 x=344 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=54 x=352 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=55 x=360 y=14 width=5 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=56 x=367 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=57 x=375 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=58 x=201 y=23 width=2 height=4 xoffset=-1 yoffset=7 xadvance=3 page=0 chnl=0
|
||||
char id=59 x=118 y=23 width=2 height=5 xoffset=-1 yoffset=7 xadvance=3 page=0 chnl=0
|
||||
char id=60 x=59 y=23 width=5 height=5 xoffset=-1 yoffset=6 xadvance=7 page=0 chnl=0
|
||||
char id=61 x=271 y=23 width=5 height=3 xoffset=-1 yoffset=7 xadvance=7 page=0 chnl=0
|
||||
char id=62 x=52 y=23 width=5 height=5 xoffset=-1 yoffset=6 xadvance=7 page=0 chnl=0
|
||||
char id=63 x=395 y=14 width=5 height=7 xoffset=-1 yoffset=4 xadvance=5 page=0 chnl=0
|
||||
char id=64 x=161 y=2 width=10 height=9 xoffset=-1 yoffset=4 xadvance=11 page=0 chnl=0
|
||||
char id=65 x=443 y=2 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=66 x=494 y=2 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=67 x=0 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=6 page=0 chnl=0
|
||||
char id=68 x=8 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=69 x=16 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=70 x=24 y=14 width=5 height=7 xoffset=-1 yoffset=4 xadvance=6 page=0 chnl=0
|
||||
char id=71 x=31 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=7 page=0 chnl=0
|
||||
char id=72 x=54 y=14 width=6 height=7 xoffset=-1 yoffset=4 xadvance=8 page=0 chnl=0
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||||
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|
||||
kernings count=0
|
||||
380
assets/ui/uiskin.atlas
Normal file
@@ -0,0 +1,380 @@
|
||||
|
||||
uiskin.png
|
||||
size: 512,512
|
||||
format: RGBA8888
|
||||
filter: Nearest,Nearest
|
||||
repeat: none
|
||||
button-normal
|
||||
rotate: false
|
||||
xy: 2, 111
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size: 41, 42
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orig: 41, 42
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||||
offset: 0, 0
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||||
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||||
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||||
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||||
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orig: 41, 42
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||||
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||||
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||||
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||||
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||||
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||||
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orig: 24, 24
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||||
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|
||||
orig: 24, 24
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offset: 0, 0
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checkbox
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||||
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size: 20, 21
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orig: 20, 21
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offset: 0, 0
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||||
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||||
checkbox-over
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||||
rotate: false
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||||
xy: 438, 309
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||||
size: 20, 21
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orig: 20, 21
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offset: 0, 0
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||||
index: -1
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||||
checkbox-selected
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||||
rotate: false
|
||||
xy: 32, 18
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size: 20, 21
|
||||
orig: 20, 21
|
||||
offset: 0, 0
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||||
index: -1
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||||
checkbox-selected-over
|
||||
rotate: false
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||||
xy: 460, 309
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size: 20, 21
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orig: 20, 21
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offset: 0, 0
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||||
index: -1
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||||
font
|
||||
rotate: false
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xy: 2, 402
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size: 504, 44
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orig: 504, 44
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offset: 0, 0
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font-list
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size: 505, 30
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orig: 505, 30
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offset: 0, 0
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font-subtitle
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rotate: false
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size: 505, 36
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orig: 505, 36
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offset: 0, 0
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font-window
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size: 506, 62
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orig: 506, 62
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offset: 0, 0
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||||
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knob-h
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||||
rotate: false
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||||
xy: 188, 268
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size: 24, 1
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orig: 24, 1
|
||||
offset: 0, 0
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||||
index: -1
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||||
knob-v
|
||||
rotate: false
|
||||
xy: 508, 422
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size: 1, 24
|
||||
orig: 1, 24
|
||||
offset: 0, 0
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||||
index: -1
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||||
line-h
|
||||
rotate: false
|
||||
xy: 102, 260
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||||
size: 24, 1
|
||||
orig: 24, 1
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||||
offset: 0, 0
|
||||
index: -1
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||||
line-v
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||||
rotate: false
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||||
xy: 509, 396
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||||
size: 1, 24
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||||
orig: 1, 24
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||||
offset: 0, 0
|
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index: -1
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list
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rotate: false
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xy: 188, 271
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size: 43, 34
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orig: 43, 34
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offset: 0, 0
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progress-bar
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||||
rotate: false
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xy: 2, 307
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size: 252, 5
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orig: 252, 5
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offset: 0, 0
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progress-bar-knob
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||||
rotate: false
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||||
xy: 2, 314
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size: 252, 5
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orig: 252, 5
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progress-bar-square
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||||
rotate: false
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||||
xy: 256, 309
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size: 4, 4
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orig: 4, 4
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progress-bar-square-knob
|
||||
rotate: false
|
||||
xy: 504, 328
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|
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orig: 2, 2
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radio
|
||||
rotate: false
|
||||
xy: 366, 308
|
||||
size: 22, 22
|
||||
orig: 22, 22
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
radio-over
|
||||
rotate: false
|
||||
xy: 390, 308
|
||||
size: 22, 22
|
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orig: 22, 22
|
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offset: 0, 0
|
||||
index: -1
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||||
radio-selected
|
||||
rotate: false
|
||||
xy: 342, 308
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size: 22, 22
|
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orig: 22, 22
|
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offset: 0, 0
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radio-selected-over
|
||||
rotate: false
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orig: 22, 22
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rect
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rotate: false
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xy: 32, 41
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size: 12, 24
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orig: 12, 24
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scrollbar
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||||
rotate: false
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||||
xy: 46, 150
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orig: 17, 16
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select
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rotate: false
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split: 4, 15, 0, 24
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select-box
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|
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orig: 41, 42
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select-box-open
|
||||
rotate: false
|
||||
xy: 58, 214
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|
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orig: 41, 42
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selection
|
||||
rotate: false
|
||||
xy: 46, 168
|
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size: 16, 16
|
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orig: 16, 16
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offset: 0, 0
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slider
|
||||
rotate: false
|
||||
xy: 2, 321
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size: 258, 9
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slider-knob
|
||||
rotate: false
|
||||
xy: 46, 57
|
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size: 9, 9
|
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orig: 9, 9
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offset: 0, 0
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||||
slider-knob-over
|
||||
rotate: false
|
||||
xy: 46, 46
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|
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orig: 9, 9
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||||
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spinner-down
|
||||
rotate: false
|
||||
xy: 45, 100
|
||||
size: 16, 14
|
||||
orig: 16, 14
|
||||
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|
||||
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||||
spinner-down-over
|
||||
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|
||||
xy: 45, 68
|
||||
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|
||||
orig: 16, 14
|
||||
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||||
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||||
spinner-down-pressed
|
||||
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|
||||
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|
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|
||||
orig: 16, 14
|
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||||
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spinner-textfield
|
||||
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|
||||
xy: 2, 7
|
||||
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|
||||
orig: 28, 28
|
||||
offset: 0, 0
|
||||
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|
||||
spinner-textfield-selected
|
||||
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|
||||
xy: 2, 37
|
||||
size: 28, 28
|
||||
orig: 28, 28
|
||||
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|
||||
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|
||||
spinner-up
|
||||
rotate: false
|
||||
xy: 32, 2
|
||||
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|
||||
orig: 16, 14
|
||||
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|
||||
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|
||||
spinner-up-over
|
||||
rotate: false
|
||||
xy: 45, 84
|
||||
size: 16, 14
|
||||
orig: 16, 14
|
||||
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|
||||
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|
||||
spinner-up-pressed
|
||||
rotate: false
|
||||
xy: 50, 2
|
||||
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|
||||
orig: 16, 14
|
||||
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|
||||
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|
||||
square
|
||||
rotate: false
|
||||
xy: 256, 315
|
||||
size: 4, 4
|
||||
orig: 4, 4
|
||||
offset: 0, 0
|
||||
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|
||||
textfield
|
||||
rotate: false
|
||||
xy: 2, 155
|
||||
size: 42, 47
|
||||
orig: 42, 47
|
||||
offset: 0, 0
|
||||
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|
||||
textfield-selected
|
||||
rotate: false
|
||||
xy: 58, 258
|
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|
||||
orig: 42, 47
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
tree-minus
|
||||
rotate: false
|
||||
xy: 46, 186
|
||||
size: 16, 16
|
||||
orig: 16, 16
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
tree-plus
|
||||
rotate: false
|
||||
xy: 45, 132
|
||||
size: 16, 16
|
||||
orig: 16, 16
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
white
|
||||
rotate: false
|
||||
xy: 509, 393
|
||||
size: 1, 1
|
||||
orig: 1, 1
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
dot
|
||||
rotate: false
|
||||
xy: 509, 393
|
||||
size: 1, 1
|
||||
orig: 1, 1
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
window
|
||||
rotate: false
|
||||
xy: 2, 204
|
||||
size: 54, 101
|
||||
orig: 54, 101
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
window-border
|
||||
rotate: false
|
||||
xy: 248, 279
|
||||
size: 5, 26
|
||||
split: 2, 2, 23, 2
|
||||
orig: 5, 26
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
window-resize
|
||||
rotate: false
|
||||
xy: 233, 271
|
||||
size: 13, 34
|
||||
split: 2, 10, 23, 10
|
||||
orig: 13, 34
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
438
assets/ui/uiskin.json
Normal file
@@ -0,0 +1,438 @@
|
||||
{
|
||||
com.badlogic.gdx.graphics.g2d.BitmapFont: {
|
||||
default: {
|
||||
file: font.fnt
|
||||
}
|
||||
font: {
|
||||
file: font.fnt
|
||||
}
|
||||
list: {
|
||||
file: font-list.fnt
|
||||
}
|
||||
subtitle: {
|
||||
file: font-subtitle.fnt
|
||||
}
|
||||
window: {
|
||||
file: font-window.fnt
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.graphics.Color: {
|
||||
black: {
|
||||
r: 0
|
||||
g: 0
|
||||
b: 0
|
||||
a: 1
|
||||
}
|
||||
disabled: {
|
||||
r: 0.23137255
|
||||
g: 0.24705882
|
||||
b: 0.25882354
|
||||
a: 1
|
||||
}
|
||||
highlight: {
|
||||
r: 0.19215687
|
||||
g: 0.6627451
|
||||
b: 0.95686275
|
||||
a: 1
|
||||
}
|
||||
message: {
|
||||
r: 0.44313726
|
||||
g: 0.47843137
|
||||
b: 0.5372549
|
||||
a: 1
|
||||
}
|
||||
split: {
|
||||
r: 0.44313726
|
||||
g: 0.47843137
|
||||
b: 0.5372549
|
||||
a: 1
|
||||
}
|
||||
white: {
|
||||
r: 1
|
||||
g: 1
|
||||
b: 1
|
||||
a: 1
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
|
||||
split: {
|
||||
name: white
|
||||
color: split
|
||||
}
|
||||
black: {
|
||||
name: white
|
||||
color: black
|
||||
}
|
||||
highlight: {
|
||||
name: white
|
||||
color: highlight
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.utils.TiledDrawable: {
|
||||
progress-bar-knob-t: {
|
||||
region: progress-bar-knob
|
||||
minWidth: 0
|
||||
minHeight: 5
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
|
||||
default: {
|
||||
up: button-normal
|
||||
down: button-normal-pressed
|
||||
over: button-normal-over
|
||||
focused: button-normal-over
|
||||
}
|
||||
spinner-up: {
|
||||
up: spinner-up
|
||||
down: spinner-up-pressed
|
||||
over: spinner-up-over
|
||||
}
|
||||
spinner-down: {
|
||||
up: spinner-down
|
||||
down: spinner-down-pressed
|
||||
over: spinner-down-over
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
|
||||
default: {
|
||||
checkboxOn: checkbox-selected
|
||||
checkboxOff: checkbox
|
||||
checkboxOnOver: checkbox-selected-over
|
||||
checkboxOver: checkbox-over
|
||||
font: font
|
||||
}
|
||||
radio: {
|
||||
checkboxOn: radio-selected
|
||||
checkboxOff: radio
|
||||
checkboxOnOver: radio-selected-over
|
||||
checkboxOver: radio-over
|
||||
font: font
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
|
||||
default: {
|
||||
up: button-normal
|
||||
down: button-normal-pressed
|
||||
over: button-normal-over
|
||||
focused: button-normal-over
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
|
||||
default: {
|
||||
font: font
|
||||
up: button-normal
|
||||
down: button-normal-pressed
|
||||
over: button-normal-over
|
||||
focused: button-normal-pressed
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
|
||||
default: {
|
||||
font: font
|
||||
}
|
||||
window: {
|
||||
font: window
|
||||
}
|
||||
list: {
|
||||
font: list
|
||||
}
|
||||
subtitle: {
|
||||
font: subtitle
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
|
||||
default: {
|
||||
font: list
|
||||
fontColorSelected: white
|
||||
fontColorUnselected: white
|
||||
selection: selection
|
||||
background: list
|
||||
}
|
||||
list-nobg: {
|
||||
font: list
|
||||
fontColorSelected: white
|
||||
fontColorUnselected: white
|
||||
selection: selection
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
|
||||
default-horizontal: {
|
||||
background: progress-bar-square
|
||||
knobBefore: progress-bar-square-knob
|
||||
}
|
||||
default-vertical: {
|
||||
background: progress-bar-square
|
||||
knobBefore: progress-bar-square-knob
|
||||
}
|
||||
curved: {
|
||||
background: progress-bar
|
||||
knobBefore: progress-bar-knob-t
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
|
||||
default: {
|
||||
hScrollKnob: scrollbar
|
||||
vScrollKnob: scrollbar
|
||||
}
|
||||
list: {
|
||||
background: list
|
||||
hScrollKnob: scrollbar
|
||||
vScrollKnob: scrollbar
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
|
||||
default: {
|
||||
font: font
|
||||
fontColor: white
|
||||
background: select-box
|
||||
scrollStyle: list
|
||||
listStyle: list-nobg
|
||||
backgroundOpen: select-box-open
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
|
||||
default-horizontal: {
|
||||
knobOver: slider-knob-over
|
||||
knobDown: slider-knob-over
|
||||
background: progress-bar-square
|
||||
knob: slider-knob
|
||||
}
|
||||
default-vertical: {
|
||||
knobOver: slider-knob-over
|
||||
knobDown: slider-knob-over
|
||||
background: progress-bar-square
|
||||
knob: slider-knob
|
||||
}
|
||||
curved: {
|
||||
knobOver: slider-knob-over
|
||||
knobDown: slider-knob-over
|
||||
background: slider
|
||||
knob: slider-knob
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
|
||||
default-horizontal: {
|
||||
handle: split
|
||||
}
|
||||
default-vertical: {
|
||||
handle: split
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
|
||||
default: {
|
||||
font: font
|
||||
up: button-normal
|
||||
down: button-normal-pressed
|
||||
over: button-normal-over
|
||||
focused: button-normal-over
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
|
||||
default: {
|
||||
font: font
|
||||
fontColor: white
|
||||
disabledFontColor: disabled
|
||||
background: textfield
|
||||
focusedBackground: textfield-selected
|
||||
cursor: white
|
||||
selection: highlight
|
||||
messageFont: font
|
||||
messageFontColor: message
|
||||
}
|
||||
spinner: {
|
||||
font: font
|
||||
fontColor: white
|
||||
disabledFontColor: disabled
|
||||
background: spinner-textfield
|
||||
focusedBackground: spinner-textfield-selected
|
||||
cursor: white
|
||||
selection: highlight
|
||||
messageFont: font
|
||||
messageFontColor: message
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
|
||||
default: {
|
||||
label: default
|
||||
background: list
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
|
||||
default: {
|
||||
background: list
|
||||
knob: slider-knob
|
||||
}
|
||||
}
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
|
||||
default: {
|
||||
background: window
|
||||
titleFont: window
|
||||
}
|
||||
},
|
||||
|
||||
com.badlogic.gdx.graphics.Color: {
|
||||
white: { r: 1, g: 1, b: 1, a: 1 },
|
||||
gray: { r: 0.5, g: 0.5, b: 0.5, a: 1 },
|
||||
black: { r: 0, g: 0, b: 0, a: 1 },
|
||||
|
||||
up: { r: 0.1, g: 0.1, b: 0.1, a: 1 },
|
||||
over: { r: 0.3, g: 0.3, b: 0.3, a: 1 },
|
||||
down: { r: 0.3, g: 0, b: 0, a: 1 },
|
||||
checked: { r: 0.3, g: 0, b: 0, a: 1 },
|
||||
checkedOver: { r: 0.4, g: 0, b: 0, a: 1 },
|
||||
disabled: { r: 0.4, g: 0.4, b: 0.4, a: 1 },
|
||||
background: { r: 0.2, g: 0.2, b: 0.2, a: 1 },
|
||||
selection: { r: 0.3, g: 0, b: 0, a: 1 },
|
||||
semiTransparent: { r: 0, g: 0, b: 0, a: 0.6 },
|
||||
|
||||
font: white
|
||||
fontOver: white
|
||||
fontDown: gray
|
||||
fontChecked: white
|
||||
fontCheckedOver: white
|
||||
fontDisabled: gray
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
|
||||
buttonUp: { name: rect, color: up },
|
||||
buttonOver: { name: rect, color: over },
|
||||
buttonDown: { name: rect, color: down },
|
||||
buttonDisabled: { name: rect, color: disabled },
|
||||
buttonChecked: { name: rect, color: checked },
|
||||
buttonCheckedOver: { name: rect, color: checkedOver },
|
||||
checkBoxOn: { name: check-on, color: up },
|
||||
checkBoxOff: { name: check, color: up },
|
||||
checkBoxOver: { name: check, color: over },
|
||||
checkBoxOnDisabled: { name: check-on, color: disabled },
|
||||
checkBoxOffDisabled: { name: check, color: disabled },
|
||||
icon: { name: check-on, color: font },
|
||||
selection: { name: dot, color: selection },
|
||||
list: { name: rect, color: background },
|
||||
progressHorizontal: { name: line-v, color: up },
|
||||
progressHorizontalKnob: { name: line-v, color: down },
|
||||
progressHorizontalDisabled: { name: line-v, color: disabled },
|
||||
progressHorizontalKnobDisabled: { name: line-v, color: disabled },
|
||||
progressVertical: { name: line-h, color: up },
|
||||
progressVerticalKnob: { name: line-h, color: down },
|
||||
progressVerticalDisabled: { name: line-h, color: disabled },
|
||||
progressVerticalKnobDisabled: { name: line-h, color: disabled },
|
||||
scrollHorizontal: { name: line-v, color: up },
|
||||
scrollVertical: { name: line-h, color: up },
|
||||
scrollKnob: { name: knob-v, color: down },
|
||||
scrollKnobVertical: { name: knob-h, color: down },
|
||||
scrollPane: { name: rect, color: background },
|
||||
selectBox: { name: select, color: up },
|
||||
selectOver: { name: select, color: over },
|
||||
selectDown: { name: select, color: over },
|
||||
selectDisabled: { name: select, color: disabled },
|
||||
selectList: { name: rect, color: over },
|
||||
splitPane: { name: square, color: down },
|
||||
sliderHorizontal: { name: square, color: up },
|
||||
sliderKnob: { name: rect, color: up },
|
||||
sliderKnobOver: { name: rect, color: over },
|
||||
sliderKnobDown: { name: rect, color: down },
|
||||
sliderKnobDisabled: { name: rect, color: disabled },
|
||||
sliderVertical: { name: square, color: up },
|
||||
sliderVerticalKnob: { name: rect, color: up },
|
||||
sliderVerticalKnobOver: { name: rect, color: over },
|
||||
sliderVerticalKnobDown: { name: rect, color: down },
|
||||
sliderVerticalKnobDisabled: { name: rect, color: disabled },
|
||||
textField: { name: rect, color: up },
|
||||
textFieldDown: { name: rect, color: over },
|
||||
textFieldDisabled: { name: rect, color: disabled },
|
||||
textFieldCursor: { name: dot, color: font },
|
||||
tooltip: { name: rect, color: up },
|
||||
touchpad: { name: rect, color: over },
|
||||
touchpadKnob: { name: check-on, color: down },
|
||||
tree: { name: rect, color: background },
|
||||
treeOver: { name: dot, color: over },
|
||||
treeMinus: { name: tree-minus, color: up },
|
||||
treePlus: { name: tree-plus, color: up },
|
||||
window: { name: rect, color: background },
|
||||
windowResize: { name: window-resize, color: background },
|
||||
windowBorder: { name: window-border, color: background },
|
||||
alpha: { name: dot, color: semiTransparent }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
|
||||
default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled },
|
||||
toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver, disabled: buttonDisabled }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
|
||||
default: { checkboxOn: checkBoxOn, checkboxOff: checkBoxOff, checkboxOver: checkBoxOver, checkboxOnDisabled: checkBoxOnDisabled,
|
||||
checkboxOffDisabled: checkBoxOffDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown,
|
||||
checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
|
||||
default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, imageUp: icon }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: {
|
||||
default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font,
|
||||
overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1, imageUp: icon }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
|
||||
default: { font: default, fontColor: font },
|
||||
white: { font: default, fontColor: white }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
|
||||
default: { fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default },
|
||||
background: { background: list, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
|
||||
default-horizontal: { background: progressHorizontal, knobBefore: progressHorizontalKnob,
|
||||
disabledBackground: progressHorizontalDisabled, disabledKnobBefore: progressHorizontalKnobDisabled },
|
||||
default-vertical: { background: progressVertical, knobBefore: progressVerticalKnob,
|
||||
disabledBackground: progressVerticalDisabled, disabledKnobBefore: progressVerticalKnobDisabled }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
|
||||
default: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical },
|
||||
clean: { hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical },
|
||||
background: { background: scrollPane, hScrollKnob: scrollKnob, vScrollKnob: scrollKnobVertical, hScroll: scrollHorizontal, vScroll: scrollVertical }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
|
||||
default: { font: default, fontColor: font, disabledFontColor: fontDisabled, background: selectBox, backgroundOver: selectOver,
|
||||
backgroundOpen: selectDown, backgroundDisabled: selectDisabled, scrollStyle: default, listStyle:
|
||||
{ background: selectList, fontColorUnselected: font, selection: selection, fontColorSelected: fontDown, font: default }
|
||||
}
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
|
||||
default-horizontal: { background: sliderHorizontal, knob: sliderKnob, knobOver: sliderKnobOver, knobDown: sliderKnobDown,
|
||||
disabledKnob: sliderKnobDisabled },
|
||||
default-vertical: { background: sliderVertical, knob: sliderVerticalKnob, knobOver: sliderVerticalKnobOver,
|
||||
knobDown: sliderVerticalKnobDown, disabledKnob: sliderVerticalKnobDisabled }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
|
||||
default-vertical: { handle: splitPane },
|
||||
default-horizontal: { handle: splitPane }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
|
||||
default: { up: buttonUp, over: buttonOver, down: buttonDown, disabled: buttonDisabled, font: default, fontColor: font,
|
||||
overFontColor: fontOver, downFontColor: fontDown, disabledFontColor: fontDisabled, pressedOffsetY: -1, pressedOffsetX: 1 },
|
||||
toggle: { up: buttonUp, over: buttonOver, down: buttonDown, checked: buttonChecked, checkedOver: buttonCheckedOver,
|
||||
disabled: buttonDisabled, font: default, fontColor: font, overFontColor: fontOver, downFontColor: fontDown, disabledFontColor:
|
||||
fontDisabled, checkedFontColor: fontChecked, checkedOverFontColor: fontCheckedOver, pressedOffsetY: -1, pressedOffsetX: 1 },
|
||||
text: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor: disabled,
|
||||
pressedOffsetY: -1, pressedOffsetX: 1 },
|
||||
textToggle: { font: default, fontColor: up, overFontColor: over, downFontColor: down, disabledFontColor:
|
||||
disabled, checkedFontColor: font, checkedOverFontColor: fontOver, pressedOffsetY: -1, pressedOffsetX: 1 }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
|
||||
default: { font: default, messageFont: default, fontColor: font, focusedFontColor: fontOver, disabledFontColor: fontDisabled,
|
||||
messageFontColor: fontDown, background: textField, focusedBackground: textFieldDown, disabledBackground: textFieldDisabled,
|
||||
cursor: textFieldCursor, selection: selection }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
|
||||
default: { label: default, background: tooltip }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
|
||||
default: { background: touchpad, knob: touchpadKnob }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
|
||||
default: { minus: treeMinus, plus: treePlus, selection: selection, over: treeOver },
|
||||
background: { background: tree, minus: treeMinus, plus: treePlus, selection: selection, over: treeOver }
|
||||
},
|
||||
com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
|
||||
default: { titleFont: default, background: window, titleFontColor: fontDisabled },
|
||||
resize: { titleFont: default, background: windowResize, titleFontColor: fontDisabled },
|
||||
border: { titleFont: default, background: windowBorder, titleFontColor: fontDisabled },
|
||||
dialog: { titleFont: default, background: window, titleFontColor: fontDisabled, stageBackground: alpha }
|
||||
}
|
||||
}
|
||||
BIN
assets/ui/uiskin.png
Normal file
|
After Width: | Height: | Size: 40 KiB |
73
build.gradle
Normal file
@@ -0,0 +1,73 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven { url 'https://s01.oss.sonatype.org' }
|
||||
gradlePluginPortal()
|
||||
mavenLocal()
|
||||
google()
|
||||
maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
|
||||
maven { url 'https://s01.oss.sonatype.org/content/repositories/snapshots/' }
|
||||
}
|
||||
dependencies {
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'idea'
|
||||
|
||||
// This allows you to "Build and run using IntelliJ IDEA", an option in IDEA's Settings.
|
||||
idea {
|
||||
module {
|
||||
outputDir file('build/classes/java/main')
|
||||
testOutputDir file('build/classes/java/test')
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
configure(subprojects) {
|
||||
apply plugin: 'java-library'
|
||||
sourceCompatibility = 21
|
||||
|
||||
// From https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/
|
||||
// The article can be helpful when using assets.txt in your project.
|
||||
tasks.register('generateAssetList') {
|
||||
inputs.dir("${project.rootDir}/assets/")
|
||||
// projectFolder/assets
|
||||
File assetsFolder = new File("${project.rootDir}/assets/")
|
||||
// projectFolder/assets/assets.txt
|
||||
File assetsFile = new File(assetsFolder, "assets.txt")
|
||||
// delete that file in case we've already created it
|
||||
assetsFile.delete()
|
||||
|
||||
// iterate through all files inside that folder
|
||||
// convert it to a relative path
|
||||
// and append it to the file assets.txt
|
||||
fileTree(assetsFolder).collect { assetsFolder.relativePath(it) }.sort().each {
|
||||
assetsFile.append(it + "\n")
|
||||
}
|
||||
}
|
||||
processResources.dependsOn 'generateAssetList'
|
||||
|
||||
compileJava {
|
||||
options.incremental = true
|
||||
}
|
||||
}
|
||||
|
||||
subprojects {
|
||||
version = "$projectVersion"
|
||||
ext.appName = 'Technic-GDX'
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven { url 'https://s01.oss.sonatype.org' }
|
||||
// You may want to remove the following line if you have errors downloading dependencies.
|
||||
mavenLocal()
|
||||
maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
|
||||
maven { url 'https://s01.oss.sonatype.org/content/repositories/snapshots/' }
|
||||
maven { url 'https://jitpack.io' }
|
||||
}
|
||||
}
|
||||
|
||||
eclipse.project.name = 'Technic-GDX' + '-parent'
|
||||
12
core/build.gradle
Normal file
@@ -0,0 +1,12 @@
|
||||
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
|
||||
eclipse.project.name = appName + '-core'
|
||||
|
||||
dependencies {
|
||||
api "com.badlogicgames.gdx:gdx:$gdxVersion"
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
implementation "io.github.berstanio:gdx-svmhelper-annotations:$graalHelperVersion"
|
||||
}
|
||||
|
||||
implementation(project(":server"))
|
||||
}
|
||||
41
core/src/main/java/com/ghost/technic/BattlefieldScreen.java
Normal file
@@ -0,0 +1,41 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.scenes.scene2d.Stage;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
|
||||
import com.badlogic.gdx.utils.ScreenUtils;
|
||||
import com.badlogic.gdx.utils.viewport.FitViewport;
|
||||
|
||||
public class BattlefieldScreen implements Screen {
|
||||
|
||||
private final Stage stage;
|
||||
private final Skin skin;
|
||||
|
||||
public BattlefieldScreen(Skin skin) {
|
||||
this.stage = new Stage(new FitViewport(1280, 720));
|
||||
this.skin = skin;
|
||||
|
||||
// Add the battlefield view
|
||||
BattlefieldView battlefieldView = new BattlefieldView(skin);
|
||||
stage.addActor(battlefieldView);
|
||||
|
||||
Gdx.input.setInputProcessor(stage);
|
||||
|
||||
stage.setDebugAll(true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float delta) {
|
||||
ScreenUtils.clear(0f, 0f, 0f, 1f);
|
||||
stage.act(delta);
|
||||
stage.draw();
|
||||
}
|
||||
|
||||
@Override public void resize(int width, int height) { stage.getViewport().update(width, height, true); }
|
||||
@Override public void show() {}
|
||||
@Override public void hide() {}
|
||||
@Override public void pause() {}
|
||||
@Override public void resume() {}
|
||||
@Override public void dispose() { stage.dispose(); }
|
||||
}
|
||||
62
core/src/main/java/com/ghost/technic/BattlefieldView.java
Normal file
@@ -0,0 +1,62 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Label;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Table;
|
||||
|
||||
public class BattlefieldView extends Table {
|
||||
public BattlefieldView(Skin skin) {
|
||||
super(skin);
|
||||
setFillParent(true);
|
||||
|
||||
// Top rows — opponent side
|
||||
Table opponentZones = new Table(skin);
|
||||
// opponentZones.align(Align.left);
|
||||
opponentZones.add(new Label("Archives", skin)).pad(5);
|
||||
opponentZones.add(new Label("Discard", skin)).pad(5);
|
||||
opponentZones.add().expandX(); // spacer
|
||||
opponentZones.add(new Label("Archon", skin)).pad(5);
|
||||
opponentZones.add(new Label("Deck", skin)).pad(5).right();
|
||||
|
||||
Table opponentArtifacts = new Table(skin);
|
||||
opponentArtifacts.add(new Label("Opponent Artifacts", skin)).pad(10);
|
||||
|
||||
Table opponentCreatures = new Table(skin);
|
||||
opponentCreatures.add(new Label("Opponent Creatures", skin)).pad(10);
|
||||
|
||||
Table yourCreatures = new Table(skin);
|
||||
yourCreatures.add(new Label("Your Creatures", skin)).pad(10);
|
||||
|
||||
Table yourArtifacts = new Table(skin);
|
||||
yourArtifacts.add(new Label("Your Artifacts", skin)).pad(10);
|
||||
|
||||
Table yourZones = new Table(skin);
|
||||
// yourZones.align(Align.left);
|
||||
yourZones.add(new Label("Deck", skin)).pad(5);
|
||||
yourZones.add(new Label("Archon", skin)).pad(5);
|
||||
yourZones.add().expandX(); // spacer
|
||||
yourZones.add(new Label("Discard", skin)).pad(5);
|
||||
yourZones.add(new Label("Archives", skin)).pad(5).right();
|
||||
|
||||
// Misc vertical zone (Tide, Prophecy, Tokens, etc.)
|
||||
Table miscZone = new Table(skin);
|
||||
miscZone.top().right();
|
||||
miscZone.add(new Label("Misc Zone", skin)).pad(10).row();
|
||||
miscZone.add(new Label("[Tide]", skin)).pad(5).row();
|
||||
miscZone.add(new Label("[Prophecy]", skin)).pad(5).row();
|
||||
miscZone.add(new Label("[Tokens]", skin)).pad(5);
|
||||
|
||||
// Layout main table with a center content + misc column on right
|
||||
Table mainCenter = new Table(skin);
|
||||
mainCenter.add(opponentZones).expand().fill().row();
|
||||
mainCenter.add(opponentArtifacts).expand().fill().row();
|
||||
mainCenter.add(opponentCreatures).expand().fill().row();
|
||||
mainCenter.add(yourCreatures).expand().fill().row();
|
||||
mainCenter.add(yourArtifacts).expand().fill().row();
|
||||
mainCenter.add(yourZones).expand().fill().row();;
|
||||
|
||||
// Add main and misc to the root table
|
||||
this.add(mainCenter).expand().fill().left();
|
||||
this.add(miscZone).right().padRight(20f);
|
||||
}
|
||||
}
|
||||
83
core/src/main/java/com/ghost/technic/CardActor.java
Normal file
@@ -0,0 +1,83 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.scenes.scene2d.Actor;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputEvent;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputListener;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.*;
|
||||
import com.ghost.technic.server.card.keyword.Keyword;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class CardActor extends Table {
|
||||
private final PlayableCard card;
|
||||
|
||||
public CardActor(PlayableCard card, Skin skin) {
|
||||
this.card = card;
|
||||
setBackground("default-round");
|
||||
pad(10);
|
||||
|
||||
Label nameLabel = new Label(card.getName(), skin);
|
||||
add(nameLabel).row();
|
||||
|
||||
// Example: add keyword display
|
||||
if (card instanceof CreatureCard creature) {
|
||||
for (Keyword k : creature.getKeywords()) {
|
||||
Label kwLabel = new Label(k.toString(), skin);
|
||||
add(kwLabel).row();
|
||||
addTooltip(kwLabel, k.getKeywordAbility().name()); // TODO: add tooltip details
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void addTooltip(Actor actor, String text) {
|
||||
Tooltip<Label> tooltip = new Tooltip<>(new Label(text, getSkin()));
|
||||
TooltipManager.getInstance().initialTime = 0.4f;
|
||||
tooltip.setInstant(true);
|
||||
tooltip.setAlways(true);
|
||||
actor.addListener(tooltip);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//public class CardActor extends Image {
|
||||
// private final PlayableCard card;
|
||||
//
|
||||
// public CardActor(PlayableCard card, Skin skin) {
|
||||
// super(skin.getDrawable("card-default")); // Replace with card sprite
|
||||
// this.card = card;
|
||||
//
|
||||
// setSize(100, 150); // Default size
|
||||
// addListener(new InputListener() {
|
||||
// @Override
|
||||
// public boolean mouseMoved(InputEvent event, float x, float y) {
|
||||
// setScale(1.2f);
|
||||
// setZIndex(Integer.MAX_VALUE); // bring to front
|
||||
// return true;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public void exit(InputEvent event, float x, float y, int pointer, Actor toActor) {
|
||||
// setScale(1f);
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
|
||||
// System.out.println("Clicked: " + card.getName());
|
||||
// return true;
|
||||
// }
|
||||
// });
|
||||
//
|
||||
// addListener(new Tooltip<>(new Label(generateTooltipText(card), skin)));
|
||||
// }
|
||||
//
|
||||
// private String generateTooltipText(PlayableCard card) {
|
||||
// if (card instanceof CreatureCard creature) {
|
||||
// return creature.getKeywords().stream()
|
||||
// .map(Keyword::toString)
|
||||
// .collect(Collectors.joining(", "));
|
||||
// }
|
||||
// return "Playable: " + card.getCardType();
|
||||
// }
|
||||
//}
|
||||
30
core/src/main/java/com/ghost/technic/CardView.java
Normal file
@@ -0,0 +1,30 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
||||
import com.badlogic.gdx.scenes.scene2d.InputEvent;
|
||||
import com.badlogic.gdx.scenes.scene2d.Touchable;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Image;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.DragListener;
|
||||
|
||||
public class CardView extends Image {
|
||||
private final String cardId;
|
||||
|
||||
public CardView(TextureAtlas atlas, String cardId) {
|
||||
super(atlas.findRegion(cardId));
|
||||
this.cardId = cardId;
|
||||
|
||||
setSize(150, 210); // Resize for display
|
||||
setTouchable(Touchable.enabled);
|
||||
|
||||
addListener(new DragListener() {
|
||||
@Override
|
||||
public void drag(InputEvent event, float x, float y, int pointer) {
|
||||
moveBy(x - getWidth() / 2, y - getHeight() / 2);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public String getCardId() {
|
||||
return cardId;
|
||||
}
|
||||
}
|
||||
32
core/src/main/java/com/ghost/technic/HandView.java
Normal file
@@ -0,0 +1,32 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Table;
|
||||
import com.badlogic.gdx.utils.Align;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class HandView extends Table {
|
||||
private final List<CardView> cards = new ArrayList<>();
|
||||
|
||||
public HandView(Skin skin) {
|
||||
super(skin);
|
||||
setBackground("default-round"); // Optional
|
||||
setFillParent(false);
|
||||
align(Align.bottomLeft);
|
||||
pad(10);
|
||||
}
|
||||
|
||||
public void addCard(CardView cardView) {
|
||||
cards.add(cardView);
|
||||
add(cardView).pad(5);
|
||||
row();
|
||||
}
|
||||
|
||||
public boolean isCardNear(Vector2 cardPos) {
|
||||
Vector2 local = stageToLocalCoordinates(cardPos.cpy());
|
||||
return hit(local.x, local.y, true) != null;
|
||||
}
|
||||
}
|
||||
74
core/src/main/java/com/ghost/technic/TechnicClient.java
Normal file
@@ -0,0 +1,74 @@
|
||||
package com.ghost.technic;
|
||||
|
||||
import com.badlogic.gdx.ApplicationAdapter;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.Screen;
|
||||
import com.badlogic.gdx.assets.AssetManager;
|
||||
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
|
||||
import com.badlogic.gdx.math.MathUtils;
|
||||
import com.badlogic.gdx.scenes.scene2d.Actor;
|
||||
import com.badlogic.gdx.scenes.scene2d.Stage;
|
||||
import com.badlogic.gdx.scenes.scene2d.actions.Actions;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
|
||||
import com.badlogic.gdx.scenes.scene2d.ui.Window;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
|
||||
import com.badlogic.gdx.utils.ScreenUtils;
|
||||
import com.badlogic.gdx.utils.viewport.FitViewport;
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import com.ghost.technic.server.game.event.EventBus;
|
||||
|
||||
/** {@link com.badlogic.gdx.ApplicationListener} implementation shared by all platforms. */
|
||||
public class TechnicClient extends ApplicationAdapter {
|
||||
|
||||
private Skin skin;
|
||||
private Screen currentScreen;
|
||||
private AssetManager assetManager;
|
||||
private GameState gameState;
|
||||
private GameActionService gameActionService;
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
|
||||
skin = new Skin(Gdx.files.internal("ui/uiskin.json"));
|
||||
assetManager = new AssetManager();
|
||||
assetManager.load("cards/cards.atlas", TextureAtlas.class);
|
||||
assetManager.finishLoading();
|
||||
Gdx.app.log("TechnicClient | INFO", "Finished loading assets!");
|
||||
|
||||
gameState = new GameState(new EventBus());
|
||||
gameActionService = new GameActionService(gameState);
|
||||
|
||||
Player playerOne = Player.builder().name("Alice").build();
|
||||
Player playerTwo = Player.builder().name("Bob").build();
|
||||
gameState.setPlayers(playerOne, playerTwo);
|
||||
gameState.setup();
|
||||
|
||||
currentScreen = new BattlefieldScreen(skin); // store reference
|
||||
currentScreen.show();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
if (currentScreen != null) {
|
||||
currentScreen.render(Gdx.graphics.getDeltaTime());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height) {
|
||||
if (currentScreen != null) {
|
||||
currentScreen.resize(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
if (currentScreen != null) {
|
||||
currentScreen.dispose();
|
||||
}
|
||||
skin.dispose();
|
||||
}
|
||||
}
|
||||
17
gradle.properties
Normal file
@@ -0,0 +1,17 @@
|
||||
# This doesn't need to be false, and some projects may be able to take advantage of setting daemon to true.
|
||||
# We set it to false by default in order to avoid too many daemons from being created and persisting; each needs RAM.
|
||||
org.gradle.daemon=false
|
||||
# Sets starting memory usage to 512MB, maximum memory usage to 1GB, and tries to set as much to use Unicode as we can.
|
||||
org.gradle.jvmargs=-Xms512M -Xmx1G -Dfile.encoding=UTF-8 -Dconsole.encoding=UTF-8
|
||||
# "Configure on-demand" must be false because it breaks projects that have Android modules. The default is also false.
|
||||
org.gradle.configureondemand=false
|
||||
# The logging level determines which messages get shown about how Gradle itself is working, such as if build.gradle
|
||||
# files are fully future-proof (which they never are, because Gradle constantly deprecates working APIs).
|
||||
# You can change 'quiet' below to 'lifecycle' to use Gradle's default behavior, which shows some confusing messages.
|
||||
# You could instead change 'quiet' below to 'info' to see info that's important mainly while debugging build files.
|
||||
# Documented at: https://docs.gradle.org/current/userguide/command_line_interface.html#sec:command_line_logging
|
||||
org.gradle.logging.level=quiet
|
||||
graalHelperVersion=2.0.1
|
||||
enableGraalNative=false
|
||||
gdxVersion=1.13.1
|
||||
projectVersion=1.0.0
|
||||
12
gradle/gradle-daemon-jvm.properties
Normal file
@@ -0,0 +1,12 @@
|
||||
#This file is generated by updateDaemonJvm
|
||||
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
|
||||
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
|
||||
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
|
||||
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
|
||||
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/73bcfb608d1fde9fb62e462f834a3299/redirect
|
||||
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/846ee0d876d26a26f37aa1ce8de73224/redirect
|
||||
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
|
||||
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
|
||||
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/9482ddec596298c84656d31d16652665/redirect
|
||||
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/39701d92e1756bb2f141eb67cd4c660e/redirect
|
||||
toolchainVersion=21
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.1-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
251
gradlew
vendored
Normal file
@@ -0,0 +1,251 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH="\\\"\\\""
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
94
gradlew.bat
vendored
Normal file
@@ -0,0 +1,94 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
181
lwjgl3/build.gradle
Normal file
@@ -0,0 +1,181 @@
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
gradlePluginPortal()
|
||||
}
|
||||
dependencies {
|
||||
classpath "io.github.fourlastor:construo:1.7.1"
|
||||
if(enableGraalNative == 'true') {
|
||||
classpath "org.graalvm.buildtools.native:org.graalvm.buildtools.native.gradle.plugin:0.9.28"
|
||||
}
|
||||
}
|
||||
}
|
||||
plugins {
|
||||
id "application"
|
||||
}
|
||||
apply plugin: 'io.github.fourlastor.construo'
|
||||
|
||||
|
||||
import io.github.fourlastor.construo.Target
|
||||
|
||||
sourceSets.main.resources.srcDirs += [ rootProject.file('assets').path ]
|
||||
mainClassName = 'com.ghost.technic.lwjgl3.Lwjgl3Launcher'
|
||||
application.setMainClass(mainClassName)
|
||||
eclipse.project.name = appName + '-lwjgl3'
|
||||
java.sourceCompatibility = 21
|
||||
java.targetCompatibility = 21
|
||||
if (JavaVersion.current().isJava9Compatible()) {
|
||||
compileJava.options.release.set(21)
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
|
||||
implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
|
||||
implementation project(':core')
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
implementation "io.github.berstanio:gdx-svmhelper-backend-lwjgl3:$graalHelperVersion"
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
def os = System.properties['os.name'].toLowerCase()
|
||||
|
||||
run {
|
||||
workingDir = rootProject.file('assets').path
|
||||
// You can uncomment the next line if your IDE claims a build failure even when the app closed properly.
|
||||
//setIgnoreExitValue(true)
|
||||
|
||||
if (os.contains('mac')) jvmArgs += "-XstartOnFirstThread"
|
||||
}
|
||||
|
||||
jar {
|
||||
// sets the name of the .jar file this produces to the name of the game or app, with the version after.
|
||||
archiveFileName.set("${appName}-${projectVersion}.jar")
|
||||
// the duplicatesStrategy matters starting in Gradle 7.0; this setting works.
|
||||
duplicatesStrategy(DuplicatesStrategy.EXCLUDE)
|
||||
dependsOn configurations.runtimeClasspath
|
||||
from { configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } }
|
||||
// these "exclude" lines remove some unnecessary duplicate files in the output JAR.
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
// setting the manifest makes the JAR runnable.
|
||||
manifest {
|
||||
attributes 'Main-Class': project.mainClassName
|
||||
}
|
||||
// this last step may help on some OSes that need extra instruction to make runnable JARs.
|
||||
doLast {
|
||||
file(archiveFile).setExecutable(true, false)
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on macOS, not Windows or Linux.
|
||||
// The file size for a Mac-only JAR is about 7MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarMac") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-mac.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dll", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Linux, not Windows or macOS.
|
||||
// The file size for a Linux-only JAR is about 5MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarLinux") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-linux.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**", "**/*.dll", "**/*.dylib",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Windows, not Linux or macOS.
|
||||
// The file size for a Windows-only JAR is about 6MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarWin") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-win.jar")
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dylib", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
construo {
|
||||
// name of the executable
|
||||
name.set(appName)
|
||||
// human-readable name, used for example in the `.app` name for macOS
|
||||
humanName.set(appName)
|
||||
// Optional, defaults to project version property
|
||||
version.set("$projectVersion")
|
||||
|
||||
targets.configure {
|
||||
register("linuxX64", Target.Linux) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_linux_hotspot_17.0.15_6.tar.gz")
|
||||
// Linux does not currently have a way to set the icon on the executable
|
||||
}
|
||||
register("macM1", Target.MacOs) {
|
||||
architecture.set(Target.Architecture.AARCH64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_aarch64_mac_hotspot_17.0.15_6.tar.gz")
|
||||
// macOS needs an identifier
|
||||
identifier.set("com.ghost.technic." + appName)
|
||||
// Optional: icon for macOS, as an ICNS file
|
||||
macIcon.set(project.file("icons/logo.icns"))
|
||||
}
|
||||
register("macX64", Target.MacOs) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_mac_hotspot_17.0.15_6.tar.gz")
|
||||
// macOS needs an identifier
|
||||
identifier.set("com.ghost.technic." + appName)
|
||||
// Optional: icon for macOS, as an ICNS file
|
||||
macIcon.set(project.file("icons/logo.icns"))
|
||||
}
|
||||
register("winX64", Target.Windows) {
|
||||
architecture.set(Target.Architecture.X86_64)
|
||||
// Optional: icon for Windows, as a PNG
|
||||
icon.set(project.file("icons/logo.png"))
|
||||
jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_windows_hotspot_17.0.15_6.zip")
|
||||
// Uncomment the next line to show a console when the game runs, to print messages.
|
||||
//useConsole.set(true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Equivalent to the jar task; here for compatibility with gdx-setup.
|
||||
tasks.register('dist') {
|
||||
dependsOn 'jar'
|
||||
}
|
||||
|
||||
distributions {
|
||||
main {
|
||||
contents {
|
||||
into('libs') {
|
||||
project.configurations.runtimeClasspath.files.findAll { file ->
|
||||
file.getName() != project.tasks.jar.outputs.files.singleFile.name
|
||||
}.each { file ->
|
||||
exclude file.name
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
startScripts.dependsOn(':lwjgl3:jar')
|
||||
startScripts.classpath = project.tasks.jar.outputs.files
|
||||
|
||||
if(enableGraalNative == 'true') {
|
||||
apply from: file("nativeimage.gradle")
|
||||
}
|
||||
BIN
lwjgl3/icons/logo.icns
Normal file
BIN
lwjgl3/icons/logo.ico
Normal file
|
After Width: | Height: | Size: 4.2 KiB |
BIN
lwjgl3/icons/logo.png
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
54
lwjgl3/nativeimage.gradle
Normal file
@@ -0,0 +1,54 @@
|
||||
|
||||
project(":lwjgl3") {
|
||||
apply plugin: "org.graalvm.buildtools.native"
|
||||
|
||||
graalvmNative {
|
||||
binaries {
|
||||
main {
|
||||
imageName = appName
|
||||
mainClass = project.mainClassName
|
||||
requiredVersion = '23.0'
|
||||
buildArgs.add("-march=compatibility")
|
||||
jvmArgs.addAll("-Dfile.encoding=UTF8")
|
||||
sharedLibrary = false
|
||||
resources.autodetect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
run {
|
||||
doNotTrackState("Running the app should not be affected by Graal.")
|
||||
}
|
||||
|
||||
// Modified from https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/ ; thanks again, Lyze!
|
||||
// This creates a resource-config.json file based on the contents of the assets folder (and the libGDX icons).
|
||||
// This file is used by Graal Native to embed those specific files.
|
||||
// This has to run before nativeCompile, so it runs at the start of an unrelated resource-handling command.
|
||||
generateResourcesConfigFile.doFirst {
|
||||
def assetsFolder = new File("${project.rootDir}/assets/")
|
||||
def lwjgl3 = project(':lwjgl3')
|
||||
def resFolder = new File("${lwjgl3.projectDir}/src/main/resources/META-INF/native-image/${lwjgl3.ext.appName}")
|
||||
resFolder.mkdirs()
|
||||
def resFile = new File(resFolder, "resource-config.json")
|
||||
resFile.delete()
|
||||
resFile.append(
|
||||
"""{
|
||||
"resources":{
|
||||
"includes":[
|
||||
{
|
||||
"pattern": ".*(""")
|
||||
// This adds every filename in the assets/ folder to a pattern that adds those files as resources.
|
||||
fileTree(assetsFolder).each {
|
||||
// The backslash-Q and backslash-E escape the start and end of a literal string, respectively.
|
||||
resFile.append("\\\\Q${it.name}\\\\E|")
|
||||
}
|
||||
// We also match all of the window icon images this way and the font files that are part of libGDX.
|
||||
resFile.append(
|
||||
"""libgdx.+\\\\.png|lsans.+)"
|
||||
}
|
||||
]},
|
||||
"bundles":[]
|
||||
}"""
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package com.ghost.technic.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
|
||||
import com.ghost.technic.TechnicClient;
|
||||
|
||||
/** Launches the desktop (LWJGL3) application. */
|
||||
public class Lwjgl3Launcher {
|
||||
public static void main(String[] args) {
|
||||
if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
|
||||
createApplication();
|
||||
}
|
||||
|
||||
private static Lwjgl3Application createApplication() {
|
||||
return new Lwjgl3Application(new TechnicClient(), getDefaultConfiguration());
|
||||
}
|
||||
|
||||
private static Lwjgl3ApplicationConfiguration getDefaultConfiguration() {
|
||||
Lwjgl3ApplicationConfiguration configuration = new Lwjgl3ApplicationConfiguration();
|
||||
configuration.setTitle("Technic-GDX");
|
||||
//// Vsync limits the frames per second to what your hardware can display, and helps eliminate
|
||||
//// screen tearing. This setting doesn't always work on Linux, so the line after is a safeguard.
|
||||
configuration.useVsync(true);
|
||||
//// Limits FPS to the refresh rate of the currently active monitor, plus 1 to try to match fractional
|
||||
//// refresh rates. The Vsync setting above should limit the actual FPS to match the monitor.
|
||||
configuration.setForegroundFPS(Lwjgl3ApplicationConfiguration.getDisplayMode().refreshRate + 1);
|
||||
//// If you remove the above line and set Vsync to false, you can get unlimited FPS, which can be
|
||||
//// useful for testing performance, but can also be very stressful to some hardware.
|
||||
//// You may also need to configure GPU drivers to fully disable Vsync; this can cause screen tearing.
|
||||
|
||||
configuration.setWindowedMode(640, 480);
|
||||
//// You can change these files; they are in lwjgl3/src/main/resources/ .
|
||||
//// They can also be loaded from the root of assets/ .
|
||||
configuration.setWindowIcon("libgdx128.png", "libgdx64.png", "libgdx32.png", "libgdx16.png");
|
||||
return configuration;
|
||||
}
|
||||
}
|
||||
204
lwjgl3/src/main/java/com/ghost/technic/lwjgl3/StartupHelper.java
Normal file
@@ -0,0 +1,204 @@
|
||||
/*
|
||||
* Copyright 2020 damios
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at:
|
||||
* https://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
//Note, the above license and copyright applies to this file only.
|
||||
|
||||
package com.ghost.technic.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.Version;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3NativesLoader;
|
||||
import org.lwjgl.system.macosx.LibC;
|
||||
import org.lwjgl.system.macosx.ObjCRuntime;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.InputStreamReader;
|
||||
import java.lang.management.ManagementFactory;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import static org.lwjgl.system.JNI.invokePPP;
|
||||
import static org.lwjgl.system.JNI.invokePPZ;
|
||||
import static org.lwjgl.system.macosx.ObjCRuntime.objc_getClass;
|
||||
import static org.lwjgl.system.macosx.ObjCRuntime.sel_getUid;
|
||||
|
||||
/**
|
||||
* Adds some utilities to ensure that the JVM was started with the
|
||||
* {@code -XstartOnFirstThread} argument, which is required on macOS for LWJGL 3
|
||||
* to function. Also helps on Windows when users have names with characters from
|
||||
* outside the Latin alphabet, a common cause of startup crashes.
|
||||
* <br>
|
||||
* <a href="https://jvm-gaming.org/t/starting-jvm-on-mac-with-xstartonfirstthread-programmatically/57547">Based on this java-gaming.org post by kappa</a>
|
||||
* @author damios
|
||||
*/
|
||||
public class StartupHelper {
|
||||
|
||||
private static final String JVM_RESTARTED_ARG = "jvmIsRestarted";
|
||||
|
||||
private StartupHelper() {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new JVM if the application was started on macOS without the
|
||||
* {@code -XstartOnFirstThread} argument. This also includes some code for
|
||||
* Windows, for the case where the user's home directory includes certain
|
||||
* non-Latin-alphabet characters (without this code, most LWJGL3 apps fail
|
||||
* immediately for those users). Returns whether a new JVM was started and
|
||||
* thus no code should be executed.
|
||||
* <p>
|
||||
* <u>Usage:</u>
|
||||
*
|
||||
* <pre><code>
|
||||
* public static void main(String... args) {
|
||||
* if (StartupHelper.startNewJvmIfRequired(true)) return; // This handles macOS support and helps on Windows.
|
||||
* // after this is the actual main method code
|
||||
* }
|
||||
* </code></pre>
|
||||
*
|
||||
* @param redirectOutput
|
||||
* whether the output of the new JVM should be rerouted to the
|
||||
* old JVM, so it can be accessed in the same place; keeps the
|
||||
* old JVM running if enabled
|
||||
* @return whether a new JVM was started and thus no code should be executed
|
||||
* in this one
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired(boolean redirectOutput) {
|
||||
String osName = System.getProperty("os.name").toLowerCase();
|
||||
if (!osName.contains("mac")) {
|
||||
if (osName.contains("windows")) {
|
||||
// Here, we are trying to work around an issue with how LWJGL3 loads its extracted .dll files.
|
||||
// By default, LWJGL3 extracts to the directory specified by "java.io.tmpdir", which is usually the user's home.
|
||||
// If the user's name has non-ASCII (or some non-alphanumeric) characters in it, that would fail.
|
||||
// By extracting to the relevant "ProgramData" folder, which is usually "C:\ProgramData", we avoid this.
|
||||
// We also temporarily change the "user.name" property to one without any chars that would be invalid.
|
||||
// We revert our changes immediately after loading LWJGL3 natives.
|
||||
String programData = System.getenv("ProgramData");
|
||||
if(programData == null) programData = "C:\\Temp\\"; // if ProgramData isn't set, try some fallback.
|
||||
String prevTmpDir = System.getProperty("java.io.tmpdir", programData);
|
||||
String prevUser = System.getProperty("user.name", "libGDX_User");
|
||||
System.setProperty("java.io.tmpdir", programData + "/libGDX-temp");
|
||||
System.setProperty("user.name", ("User_" + prevUser.hashCode() + "_GDX" + Version.VERSION).replace('.', '_'));
|
||||
Lwjgl3NativesLoader.load();
|
||||
System.setProperty("java.io.tmpdir", prevTmpDir);
|
||||
System.setProperty("user.name", prevUser);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// There is no need for -XstartOnFirstThread on Graal native image
|
||||
if (!System.getProperty("org.graalvm.nativeimage.imagecode", "").isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Checks if we are already on the main thread, such as from running via Construo.
|
||||
long objc_msgSend = ObjCRuntime.getLibrary().getFunctionAddress("objc_msgSend");
|
||||
long NSThread = objc_getClass("NSThread");
|
||||
long currentThread = invokePPP(NSThread, sel_getUid("currentThread"), objc_msgSend);
|
||||
boolean isMainThread = invokePPZ(currentThread, sel_getUid("isMainThread"), objc_msgSend);
|
||||
if(isMainThread) return false;
|
||||
|
||||
long pid = LibC.getpid();
|
||||
|
||||
// check whether -XstartOnFirstThread is enabled
|
||||
if ("1".equals(System.getenv("JAVA_STARTED_ON_FIRST_THREAD_" + pid))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check whether the JVM was previously restarted
|
||||
// avoids looping, but most certainly leads to a crash
|
||||
if ("true".equals(System.getProperty(JVM_RESTARTED_ARG))) {
|
||||
System.err.println(
|
||||
"There was a problem evaluating whether the JVM was started with the -XstartOnFirstThread argument.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Restart the JVM with -XstartOnFirstThread
|
||||
ArrayList<String> jvmArgs = new ArrayList<>();
|
||||
String separator = System.getProperty("file.separator", "/");
|
||||
// The following line is used assuming you target Java 8, the minimum for LWJGL3.
|
||||
String javaExecPath = System.getProperty("java.home") + separator + "bin" + separator + "java";
|
||||
// If targeting Java 9 or higher, you could use the following instead of the above line:
|
||||
//String javaExecPath = ProcessHandle.current().info().command().orElseThrow();
|
||||
|
||||
if (!(new File(javaExecPath)).exists()) {
|
||||
System.err.println(
|
||||
"A Java installation could not be found. If you are distributing this app with a bundled JRE, be sure to set the -XstartOnFirstThread argument manually!");
|
||||
return false;
|
||||
}
|
||||
|
||||
jvmArgs.add(javaExecPath);
|
||||
jvmArgs.add("-XstartOnFirstThread");
|
||||
jvmArgs.add("-D" + JVM_RESTARTED_ARG + "=true");
|
||||
jvmArgs.addAll(ManagementFactory.getRuntimeMXBean().getInputArguments());
|
||||
jvmArgs.add("-cp");
|
||||
jvmArgs.add(System.getProperty("java.class.path"));
|
||||
String mainClass = System.getenv("JAVA_MAIN_CLASS_" + pid);
|
||||
if (mainClass == null) {
|
||||
StackTraceElement[] trace = Thread.currentThread().getStackTrace();
|
||||
if (trace.length > 0) {
|
||||
mainClass = trace[trace.length - 1].getClassName();
|
||||
} else {
|
||||
System.err.println("The main class could not be determined.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
jvmArgs.add(mainClass);
|
||||
|
||||
try {
|
||||
if (!redirectOutput) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder(jvmArgs);
|
||||
processBuilder.start();
|
||||
} else {
|
||||
Process process = (new ProcessBuilder(jvmArgs))
|
||||
.redirectErrorStream(true).start();
|
||||
BufferedReader processOutput = new BufferedReader(
|
||||
new InputStreamReader(process.getInputStream()));
|
||||
String line;
|
||||
|
||||
while ((line = processOutput.readLine()) != null) {
|
||||
System.out.println(line);
|
||||
}
|
||||
|
||||
process.waitFor();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.err.println("There was a problem restarting the JVM");
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new JVM if the application was started on macOS without the
|
||||
* {@code -XstartOnFirstThread} argument. Returns whether a new JVM was
|
||||
* started and thus no code should be executed. Redirects the output of the
|
||||
* new JVM to the old one.
|
||||
* <p>
|
||||
* <u>Usage:</u>
|
||||
*
|
||||
* <pre>
|
||||
* public static void main(String... args) {
|
||||
* if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
|
||||
* // the actual main method code
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* @return whether a new JVM was started and thus no code should be executed
|
||||
* in this one
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired() {
|
||||
return startNewJvmIfRequired(true);
|
||||
}
|
||||
}
|
||||
BIN
lwjgl3/src/main/resources/libgdx128.png
Normal file
|
After Width: | Height: | Size: 9.3 KiB |
BIN
lwjgl3/src/main/resources/libgdx16.png
Normal file
|
After Width: | Height: | Size: 806 B |
BIN
lwjgl3/src/main/resources/libgdx32.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
lwjgl3/src/main/resources/libgdx64.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
63
server/build.gradle
Normal file
@@ -0,0 +1,63 @@
|
||||
apply plugin: 'application'
|
||||
|
||||
|
||||
java.sourceCompatibility = 21
|
||||
java.targetCompatibility = 21
|
||||
if (JavaVersion.current().isJava9Compatible()) {
|
||||
compileJava.options.release.set(21)
|
||||
}
|
||||
|
||||
mainClassName = 'com.ghost.technic.server.ServerLauncher'
|
||||
application.setMainClass(mainClassName)
|
||||
eclipse.project.name = appName + '-server'
|
||||
|
||||
dependencies {
|
||||
implementation 'org.projectlombok:lombok:1.18.38'
|
||||
annotationProcessor 'org.projectlombok:lombok:1.18.38'
|
||||
|
||||
testImplementation 'org.projectlombok:lombok:1.18.38'
|
||||
testAnnotationProcessor 'org.projectlombok:lombok:1.18.38'
|
||||
|
||||
implementation 'ch.qos.logback:logback-classic:1.5.18'
|
||||
annotationProcessor 'ch.qos.logback:logback-classic:1.5.18'
|
||||
|
||||
testImplementation 'ch.qos.logback:logback-classic:1.5.18'
|
||||
testAnnotationProcessor 'ch.qos.logback:logback-classic:1.5.18'
|
||||
|
||||
testImplementation 'org.slf4j:slf4j-api:2.0.17'
|
||||
// testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.13.1'
|
||||
// testImplementation 'org.junit.jupiter:junit-jupiter-api:5.13.1'
|
||||
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.13.1'
|
||||
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.13.1'
|
||||
testImplementation 'org.junit.platform:junit-platform-launcher:1.13.1'
|
||||
testImplementation 'org.junit.platform:junit-platform-engine:1.13.1'
|
||||
}
|
||||
|
||||
jar {
|
||||
archiveBaseName.set(appName)
|
||||
// the duplicatesStrategy matters starting in Gradle 7.0; this setting works.
|
||||
duplicatesStrategy(DuplicatesStrategy.EXCLUDE)
|
||||
dependsOn configurations.runtimeClasspath
|
||||
from { configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } }
|
||||
// these "exclude" lines remove some unnecessary duplicate files in the output JAR.
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
// setting the manifest makes the JAR runnable.
|
||||
manifest {
|
||||
attributes 'Main-Class': project.mainClassName
|
||||
}
|
||||
// this last step may help on some OSes that need extra instruction to make runnable JARs.
|
||||
doLast {
|
||||
file(archiveFile).setExecutable(true, false)
|
||||
}
|
||||
}
|
||||
|
||||
// Equivalent to the jar task; here for compatibility with gdx-setup.
|
||||
task dist(dependsOn: [jar]) {
|
||||
}
|
||||
|
||||
test {
|
||||
useJUnitPlatform()
|
||||
}
|
||||
163
server/src/main/java/com/ghost/technic/server/Player.java
Normal file
@@ -0,0 +1,163 @@
|
||||
package com.ghost.technic.server;
|
||||
|
||||
import com.ghost.technic.server.board.PlayArea;
|
||||
import com.ghost.technic.server.card.impl.ArchonIdentityCard;
|
||||
import com.ghost.technic.server.card.keyword.BeforeFightEffect;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.event.EventBus;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Data
|
||||
@Slf4j
|
||||
@Builder
|
||||
@AllArgsConstructor
|
||||
public class Player {
|
||||
private String name;
|
||||
private int amber;
|
||||
private int keysForged;
|
||||
@Builder.Default
|
||||
private PlayArea playArea = new PlayArea();
|
||||
@Builder.Default
|
||||
private LinkedList<PlayableCard> deck = new LinkedList<>();
|
||||
@Builder.Default
|
||||
private LinkedList<PlayableCard> discardPile = new LinkedList<>();
|
||||
@Builder.Default
|
||||
private List<PlayableCard> hand = new ArrayList<>();
|
||||
@Builder.Default
|
||||
private List<PlayableCard> archives = new ArrayList<>();
|
||||
private ArchonIdentityCard archonIdentityCard;
|
||||
private House activeHouse;
|
||||
|
||||
public Player(Player player) {
|
||||
this.name = player.getName();
|
||||
this.amber = player.getAmber();
|
||||
this.keysForged = player.getKeysForged();
|
||||
this.playArea = player.getPlayArea();
|
||||
this.deck = player.getDeck();
|
||||
this.discardPile = player.getDiscardPile();
|
||||
this.hand = player.getHand();
|
||||
this.archives = player.getArchives();
|
||||
this.archonIdentityCard = player.getArchonIdentityCard();
|
||||
this.activeHouse = player.getActiveHouse();
|
||||
}
|
||||
|
||||
public Set<House> getAvailableHouses() {
|
||||
var results = new HashSet<House>();
|
||||
results.addAll(archonIdentityCard.getHouses());
|
||||
results.addAll(playArea.getAllUsableCardsHouse());
|
||||
return results;
|
||||
}
|
||||
|
||||
public void drawCards(int count) {
|
||||
for (int i = 0; i < count && !deck.isEmpty(); i++) {
|
||||
hand.add(deck.remove(0));
|
||||
}
|
||||
}
|
||||
|
||||
public void drawCardsToSix() {
|
||||
// while (hand.size() < 6) {
|
||||
while (hand.size() < 6 && !deck.isEmpty()) {
|
||||
drawCards(1);
|
||||
}
|
||||
}
|
||||
|
||||
public void forgeKey(int keyCost) {
|
||||
if (amber >= keyCost) {
|
||||
amber -= keyCost;
|
||||
keysForged++;
|
||||
log.info("{} forges a key at cost {}! Keys forged: {}", name, keyCost, keysForged);
|
||||
} else {
|
||||
log.info("{} cannot afford a key (needs {}, has {})", name, keyCost, amber);
|
||||
}
|
||||
}
|
||||
|
||||
public House chooseHouse(Set<House> house) {
|
||||
// Placeholder for UI, use override for testing
|
||||
log.info("{} chooses house: {}", name, activeHouse);
|
||||
return null;
|
||||
}
|
||||
|
||||
public void pickUpArchives() {
|
||||
if (!archives.isEmpty()) {
|
||||
hand.addAll(archives);
|
||||
archives.clear();
|
||||
log.info("{} picked up archives.", name);
|
||||
}
|
||||
}
|
||||
|
||||
public void readyCards() {
|
||||
for (CreatureCard creatureCard : playArea.getBattleline().getCreatures()) {
|
||||
creatureCard.setReady(true);
|
||||
}
|
||||
}
|
||||
|
||||
public PlayableCard takeTopCardOfDeck() {
|
||||
if (!deck.isEmpty()) {
|
||||
var topCard = deck.getFirst();
|
||||
deck.remove(topCard);
|
||||
return topCard;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void fightWithCreature(CreatureCard creature, CreatureCard target) {
|
||||
if (!creature.isReady()) return;
|
||||
creature.beforeFight();
|
||||
target.beforeFight();
|
||||
|
||||
log.info(name + "'s " + creature.getName() + " fights " + target.getName());
|
||||
|
||||
// target.takeDamage(creature.);
|
||||
// creature.takeDamage(target.getPower());
|
||||
|
||||
creature.afterFight();
|
||||
target.afterFight();
|
||||
|
||||
creature.setReady(false);
|
||||
removeDestroyedCreatures();
|
||||
}
|
||||
|
||||
public void reapWithCreature(CreatureCard creature, EventBus eventBus) {
|
||||
if (!creature.isReady()) {
|
||||
log.info("Creature is exhausted, cannot reap");
|
||||
return;
|
||||
}
|
||||
creature.beforeReap();
|
||||
// Perform the actual reap logic (creature gains 1 amber, exhausts, etc.)
|
||||
creature.reap(this, eventBus);
|
||||
amber++;
|
||||
log.info("{} reaps with {} and gains 1 amber.", name, creature.getName());
|
||||
creature.afterReap();
|
||||
creature.setReady(false);
|
||||
}
|
||||
|
||||
public List<BeforeFightEffect> chooseBeforeFightOrder(List<BeforeFightEffect> effects) {
|
||||
// 🔧 TEMP: Default to resolving in order as-is (assault first, then hazardous)
|
||||
// Later: prompt human or AI to choose order
|
||||
return effects;
|
||||
}
|
||||
|
||||
public CreatureCard chooseCreature(List<CreatureCard> options, String reason) {
|
||||
// Placeholder for UI, use override for testing
|
||||
log.info("[chooseCreature] {} selects creature for: {}", getName(), reason);
|
||||
return options.stream().findFirst().orElse(null); // pick first for now
|
||||
}
|
||||
|
||||
public void removeDestroyedCreatures() {
|
||||
playArea.getBattleline().getCreatures().removeIf(card -> {
|
||||
if (card instanceof CreatureCard creature && creature.isDestroyed()) {
|
||||
log.info("{}'s {} is removed from battleline.", name, creature.getName());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.ghost.technic.server;
|
||||
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import com.ghost.technic.server.game.event.EventBus;
|
||||
|
||||
/** Launches the server application. */
|
||||
public class ServerLauncher {
|
||||
public static void main(String[] args) {
|
||||
EventBus eventBus = new EventBus();
|
||||
GameState gameState = new GameState(eventBus);
|
||||
gameState.setup();
|
||||
gameState.run();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package com.ghost.technic.server.board;
|
||||
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
import java.util.*;
|
||||
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
public class Battleline {
|
||||
private LinkedList<CreatureCard> creatures = new LinkedList<>();
|
||||
|
||||
/**
|
||||
* Adds a creature to the specified flank (LEFT or RIGHT).
|
||||
*/
|
||||
public void addToFlank(CreatureCard creature, Flank preferredFlank) {
|
||||
if (creatures.isEmpty()) {
|
||||
creatures.add(creature);
|
||||
} else {
|
||||
switch (preferredFlank) {
|
||||
case LEFT -> creatures.addFirst(creature);
|
||||
case RIGHT -> creatures.addLast(creature);
|
||||
default -> throw new IllegalArgumentException("Unknown flank: " + preferredFlank);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the immediate neighbors of the given creature in the battleline.
|
||||
*/
|
||||
public List<CreatureCard> getNeighbors(CreatureCard creature) {
|
||||
int index = creatures.indexOf(creature);
|
||||
List<CreatureCard> neighbors = new ArrayList<>();
|
||||
|
||||
if (index > 0) {
|
||||
neighbors.add(creatures.get(index - 1));
|
||||
}
|
||||
if (index >= 0 && index < creatures.size() - 1) {
|
||||
neighbors.add(creatures.get(index + 1));
|
||||
}
|
||||
|
||||
return neighbors;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether the creature is at the left or right flank.
|
||||
* First creature is considered both left and right flank.
|
||||
*/
|
||||
public Set<Flank> getEffectiveFlanks(CreatureCard creature) {
|
||||
Set<Flank> flanks = new HashSet<>();
|
||||
int index = creatures.indexOf(creature);
|
||||
|
||||
if (index == 0) {
|
||||
flanks.add(Flank.LEFT);
|
||||
}
|
||||
if (index == creatures.size() - 1) {
|
||||
flanks.add(Flank.RIGHT);
|
||||
}
|
||||
|
||||
// If it’s the only creature, it’s left, right and center
|
||||
if (creatures.size() == 1 && index == 0) {
|
||||
flanks.add(Flank.LEFT);
|
||||
flanks.add(Flank.CENTER);
|
||||
flanks.add(Flank.RIGHT);
|
||||
}
|
||||
|
||||
return flanks;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package com.ghost.technic.server.board;
|
||||
|
||||
public enum Flank {
|
||||
LEFT,
|
||||
CENTER,
|
||||
RIGHT
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.ghost.technic.server.board;
|
||||
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.ArtifactCard;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
public class PlayArea {
|
||||
private Battleline battleline = new Battleline();
|
||||
private List<ArtifactCard> artifactCards = new ArrayList<>();
|
||||
|
||||
public Set<House> getAllUsableCardsHouse() {
|
||||
var results = new HashSet<House>();
|
||||
var creatures = getBattleline().getCreatures().stream().map(PlayableCard::getHouse).collect(Collectors.toSet());
|
||||
var artifact = artifactCards.stream().map(PlayableCard::getHouse).collect(Collectors.toSet());
|
||||
results.addAll(creatures);
|
||||
results.addAll(artifact);
|
||||
return results;
|
||||
}
|
||||
}
|
||||
26
server/src/main/java/com/ghost/technic/server/card/Card.java
Normal file
@@ -0,0 +1,26 @@
|
||||
package com.ghost.technic.server.card;
|
||||
|
||||
import com.ghost.technic.server.card.misc.CardType;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.ToString;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
@Data
|
||||
@SuperBuilder
|
||||
@ToString(onlyExplicitlyIncluded = true)
|
||||
@EqualsAndHashCode(onlyExplicitlyIncluded = true)
|
||||
public abstract class Card {
|
||||
|
||||
@ToString.Include
|
||||
@EqualsAndHashCode.Include
|
||||
private final UUID id = UUID.randomUUID();
|
||||
|
||||
@ToString.Include
|
||||
@EqualsAndHashCode.Include
|
||||
private String name;
|
||||
|
||||
private CardType cardType;
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
|
||||
public interface ActivatedAbility {
|
||||
void activate(GameState gameState, Player controller, PlayableCard source);
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public interface CardAbility {
|
||||
void register(GameActionService gameActionService, Player controller, PlayableCard source);
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
|
||||
public interface ConstantAbility {
|
||||
|
||||
void apply();
|
||||
void remove();
|
||||
|
||||
default boolean canReap(CreatureCard creature, Player actingPlayer, GameState gameState) {
|
||||
return true; // by default, allow reaping
|
||||
}
|
||||
|
||||
default boolean canFight(CreatureCard creature, Player actingPlayer, GameState gameState) {
|
||||
return true; // by default, allow reaping
|
||||
}
|
||||
|
||||
default int keyCostModifier(Player forPlayer, GameState gameState) {
|
||||
return 0; // By default, no change
|
||||
}
|
||||
|
||||
default int armorBonus(CreatureCard target, GameState state) {
|
||||
return 0; // By default, no change
|
||||
}
|
||||
|
||||
default boolean blanksTextBox(PlayableCard card) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
|
||||
public interface ConstraintEffect {
|
||||
boolean canReap(CreatureCard creature, Player controller, GameState gameState);
|
||||
boolean canFight(CreatureCard creature, Player controller, GameState gameState);
|
||||
boolean canUse(CreatureCard creature, Player controller, GameState gameState);
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
public interface StartOfOpponentTurnAbility extends StartOfTurnAbility {}
|
||||
@@ -0,0 +1,9 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public interface StartOfTurnAbility extends CardAbility {
|
||||
void onStartOfTurn(GameActionService gameActionService, Player activePlayer, PlayableCard source);
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.ghost.technic.server.card.effect;
|
||||
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
|
||||
@Getter
|
||||
@RequiredArgsConstructor
|
||||
public abstract class StaticEffectData {
|
||||
private final CreatureCard joya;
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.event.AmberChangeType;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class AllusionsOfGrandeurAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService service, Player controller, PlayableCard source) {
|
||||
Player opponent = service.getGameState().getOpponentOf(controller);
|
||||
House chosen = controller.chooseHouse(opponent.getArchonIdentityCard().getHouses());
|
||||
|
||||
service.getGameState().getEventBus().subscribe(EventType.HOUSE_CHOSEN, event -> {
|
||||
Player player = event.get("player");
|
||||
House house = event.get("house");
|
||||
|
||||
if (player.equals(opponent) && house != chosen) {
|
||||
service.adjustAmber(controller, 3, AmberChangeType.GAINED, source);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
|
||||
public class BarristerJoyaAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof CreatureCard joya)) return;
|
||||
|
||||
BarristerJoyaConstantAbility effect = new BarristerJoyaConstantAbility(joya);
|
||||
effect.apply();
|
||||
gameActionService.getGameState().registerStaticEffect(joya, effect);
|
||||
|
||||
gameActionService.getGameState().getEventBus().subscribe(EventType.CREATURE_DESTROYED, event -> {
|
||||
CreatureCard destroyed = event.get("creature");
|
||||
if (destroyed.equals(joya)) {
|
||||
effect.remove();
|
||||
gameActionService.getGameState().unregisterStaticEffect(joya);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.effect.ConstantAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
@RequiredArgsConstructor
|
||||
public class BarristerJoyaConstantAbility implements ConstantAbility {
|
||||
|
||||
private final CreatureCard joya;
|
||||
|
||||
@Override
|
||||
public void apply() {
|
||||
log.info("[apply] Barrister Joya’s effect active: enemy creatures cannot reap");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
log.info("[remove] Barrister Joya’s effect removed");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canReap(CreatureCard creature, Player actingPlayer, GameState gameState) {
|
||||
Player joyaOwner = gameState.getOwnerOf(joya);
|
||||
Player creatureOwner = gameState.getOwnerOf(creature);
|
||||
|
||||
if (creatureOwner == null) {
|
||||
log.warn("[canReap] No owner found for creature: {}", creature.getName());
|
||||
}
|
||||
|
||||
return creatureOwner == null || creatureOwner.equals(joyaOwner);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return joya.getName();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
public class BlindingLightAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
House chosen = controller.chooseHouse(House.getAllHouses());
|
||||
log.info("{} chooses {} for Blinding Light", controller.getName(), chosen);
|
||||
|
||||
List<CreatureCard> targets = gameActionService.getGameState().getAllCreatures().stream()
|
||||
.filter(c -> c.getHouse() == chosen)
|
||||
.toList();
|
||||
|
||||
for (CreatureCard creature : targets) {
|
||||
creature.getCounters().addStun(); // assumes a stun counter is supported
|
||||
log.info("{} is stunned by Blinding Light", creature.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class BulwarkAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof CreatureCard bulwark)) return;
|
||||
|
||||
BulwarkConstantAbility effect = new BulwarkConstantAbility(
|
||||
bulwark,
|
||||
controller.getPlayArea().getBattleline()
|
||||
);
|
||||
|
||||
gameActionService.getGameState().registerStaticEffect(bulwark, effect);
|
||||
|
||||
log.info("Registered Bulwark ability for {}", bulwark.getName());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.board.Battleline;
|
||||
import com.ghost.technic.server.card.effect.ConstantAbility;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
@RequiredArgsConstructor
|
||||
public class BulwarkConstantAbility implements ConstantAbility {
|
||||
|
||||
private final CreatureCard bulwark;
|
||||
private final Battleline battleline;
|
||||
|
||||
@Override
|
||||
public void apply() {
|
||||
log.info("[apply] Bulwark’s effect active: +2 armor to neighbours");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
log.info("[remove] Bulwark’s effect active: +2 armor to neighbours");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int armorBonus(CreatureCard target, GameState state) {
|
||||
if (!battleline.getCreatures().contains(bulwark)) return 0;
|
||||
List<CreatureCard> neighbors = battleline.getNeighbors(bulwark);
|
||||
return neighbors.contains(target) ? 2 : 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.board.Flank;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import com.ghost.technic.server.game.event.AmberChangeType;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
import com.ghost.technic.server.game.event.UsageType;
|
||||
import com.ghost.technic.server.game.event.UsedEventData;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
@Slf4j
|
||||
public class DexusTriggeredAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof CreatureCard dexus)) return;
|
||||
|
||||
GameState gameState = gameActionService.getGameState();
|
||||
|
||||
// gameState.getEventBus().subscribe(EventType.CREATURE_ENTERED_PLAY, event -> {
|
||||
gameState.getEventBus().subscribe(EventType.USED, event -> {
|
||||
UsedEventData usedData = event.get("usedEventData");
|
||||
PlayableCard playedCard = usedData.getCard();
|
||||
var usedType = usedData.getUsageType();
|
||||
|
||||
if (usedType.equals(UsageType.PLAY)) {
|
||||
Player playedBy = event.get("player");
|
||||
Set<Flank> flanks = event.get("flanks");
|
||||
|
||||
if (playedBy.equals(gameState.getOwnerOf(dexus))) return;
|
||||
|
||||
if (flanks.contains(Flank.RIGHT)) {
|
||||
gameActionService.adjustAmber(playedBy, -1, AmberChangeType.LOST, dexus);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.StartOfTurnAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class DirectorZYXAbility implements StartOfTurnAbility {
|
||||
|
||||
@Override
|
||||
public void onStartOfTurn(GameActionService gameActionService, Player activePlayer, PlayableCard source) {
|
||||
gameActionService.archiveCard(activePlayer.takeTopCardOfDeck(), activePlayer);
|
||||
log.info("Director of Z.Y.X. archives top card of {}", activePlayer.getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
// no-op: triggered through GameTurnManager
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class MurmookAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService game, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof CreatureCard murmook)) return;
|
||||
|
||||
MurmookEffect effect = new MurmookEffect(controller);
|
||||
effect.apply();
|
||||
game.getGameState().registerStaticEffect(murmook, effect);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.ConstantAbility;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
@RequiredArgsConstructor
|
||||
public class MurmookEffect implements ConstantAbility {
|
||||
|
||||
private final Player controller;
|
||||
|
||||
@Override
|
||||
public void apply() {
|
||||
log.info("Murmook effect active: opponent's keys cost +1");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
log.info("Murmook effect removed.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int keyCostModifier(Player forPlayer, GameState state) {
|
||||
Player opponent = state.getOpponentOf(controller);
|
||||
return forPlayer.equals(opponent) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
import com.ghost.technic.server.game.event.UsageType;
|
||||
import com.ghost.technic.server.game.event.UsedEventData;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
public class MusthicMurmookAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService game, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof CreatureCard musthicMurmook)) return;
|
||||
|
||||
// Key cost static effect
|
||||
MusthicMurmookEffect effect = new MusthicMurmookEffect();
|
||||
effect.apply();
|
||||
game.getGameState().registerStaticEffect(musthicMurmook, effect);
|
||||
|
||||
game.getGameState().getEventBus().subscribe(EventType.USED, event -> {
|
||||
UsedEventData usedData = event.get("usedEventData");
|
||||
PlayableCard playedCard = usedData.getCard();
|
||||
var usedType = usedData.getUsageType();
|
||||
|
||||
if (playedCard.equals(musthicMurmook) && usedType.equals(UsageType.PLAY)) {
|
||||
List<CreatureCard> choices = game.getGameState().getAllCreaturesInPlay();
|
||||
CreatureCard target = controller.chooseCreature(choices, "Musthic Murmook: Deal 4 damage");
|
||||
|
||||
if (target != null) {
|
||||
game.dealDamage(target, 4);
|
||||
log.info("Musthic Murmook deals 4 damage to {}", target.getName());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.ConstantAbility;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class MusthicMurmookEffect implements ConstantAbility {
|
||||
|
||||
@Override
|
||||
public void apply() {
|
||||
log.info("Musthic Murmook effect active: everyone’s keys cost +1");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
log.info("Musthic Murmook effect removed.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public int keyCostModifier(Player forPlayer, GameState state) {
|
||||
return 1; // Affects both players
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
public class PersistenceHuntingAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
House chosen = controller.chooseHouse(House.getAllHouses());
|
||||
log.info("{} chooses {} for Persistence Hunting", controller.getName(), chosen);
|
||||
|
||||
Player opponent = gameActionService.getGameState().getOpponentOf(controller);
|
||||
List<CreatureCard> targets = opponent.getPlayArea().getBattleline().getCreatures().stream()
|
||||
.filter(creature -> creature.getHouse() == chosen)
|
||||
.toList();
|
||||
|
||||
for (CreatureCard target : targets) {
|
||||
target.setReady(false); // Exhaust
|
||||
log.info("{} is exhausted by Persistence Hunting", target.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.keyword.BeforeFightAbility;
|
||||
import com.ghost.technic.server.card.keyword.BeforeFightEffect;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
@Slf4j
|
||||
public class RainceFuryheartAbility implements CardAbility, BeforeFightAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService game, Player controller, PlayableCard source) {
|
||||
// Maybe static effects or triggers — not needed here
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<BeforeFightEffect> getBeforeFightEffect(CreatureCard self, CreatureCard opponent, GameActionService service) {
|
||||
return Optional.of(new BeforeFightEffect(
|
||||
"Exalt the creature " + self.getName() + " fights",
|
||||
() -> {
|
||||
log.info("{} Exalting {}",self.getName(), opponent.getName());
|
||||
opponent.getCounters().addAmber(1); // or however you represent exalt
|
||||
}
|
||||
));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.event.EventType;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
public class ScreeyanAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService service, Player controller, PlayableCard source) {
|
||||
service.getEventBus().subscribe(EventType.TURN_ENDS, event -> {
|
||||
Player current = event.get("player");
|
||||
Player opponent = service.getGameState().getOpponentOf(current);
|
||||
|
||||
PlayableCard discardedCard = service.discordTopCardOfDeck(opponent);
|
||||
if (discardedCard != null) {
|
||||
House discardedHouse = discardedCard.getHouse();
|
||||
log.info("[Screeyan] {} discarded. {} may not choose {} next turn.",
|
||||
discardedCard.getName(), opponent.getName(), discardedHouse);
|
||||
|
||||
service.getGameState().restrictHouseNextTurn(opponent, discardedHouse);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.StartOfOpponentTurnAbility;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
public class SibylWaimareAbility implements StartOfOpponentTurnAbility {
|
||||
|
||||
@Override
|
||||
public void onStartOfTurn(GameActionService gameActionService, Player activePlayer, PlayableCard source) {
|
||||
Player opponent = gameActionService.getGameState().getOwnerOf(source);
|
||||
var discardedCard = gameActionService.discordTopCardOfDeck(activePlayer);
|
||||
|
||||
if (discardedCard instanceof PlayableCard playCard) {
|
||||
House house = playCard.getHouse();
|
||||
List<CreatureCard> creatures = activePlayer.getPlayArea().getBattleline().getCreatures();
|
||||
for (CreatureCard c : creatures) {
|
||||
if (c.getHouse() == house) {
|
||||
c.setReady(false); // exhaust
|
||||
log.info("Sibyl Waimare exhausts {}", c.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void register(GameActionService gameActionService, Player controller, PlayableCard source) {
|
||||
// no-op
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.impl.UpgradeCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Slf4j
|
||||
public class WayOfTheBearAbility implements CardAbility {
|
||||
|
||||
@Override
|
||||
public void register(GameActionService game, Player controller, PlayableCard source) {
|
||||
if (!(source instanceof UpgradeCard upgrade)) return;
|
||||
|
||||
CreatureCard target = findAttachedCreature(game.getGameState(), upgrade);
|
||||
if (target == null) return;
|
||||
|
||||
var effect = new WayOfTheBearEffect(target);
|
||||
effect.apply();
|
||||
|
||||
game.getGameState().registerStaticEffect(upgrade, effect);
|
||||
}
|
||||
|
||||
private CreatureCard findAttachedCreature(GameState gameState, UpgradeCard upgrade) {
|
||||
for (Player player : List.of(gameState.getPlayerOne(), gameState.getPlayerTwo())) {
|
||||
for (CreatureCard creature : player.getPlayArea().getBattleline().getCreatures()) {
|
||||
if (creature.getUpgrades().contains(upgrade)) return creature;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.ghost.technic.server.card.effect.impl;
|
||||
|
||||
import com.ghost.technic.server.card.effect.ConstantAbility;
|
||||
import com.ghost.technic.server.card.keyword.Keyword;
|
||||
import com.ghost.technic.server.card.keyword.KeywordAbility;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
@Slf4j
|
||||
@RequiredArgsConstructor
|
||||
public class WayOfTheBearEffect implements ConstantAbility {
|
||||
|
||||
private final CreatureCard target;
|
||||
|
||||
@Override
|
||||
public void apply() {
|
||||
target.getKeywords().add(new Keyword(KeywordAbility.ASSAULT, 2));
|
||||
log.info("[Way of the Bear] {} gains Assault 2", target.getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
target.getKeywords().removeIf(k -> k.getKeywordAbility() == KeywordAbility.ASSAULT && k.getValue() == 2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package com.ghost.technic.server.card.impl;
|
||||
|
||||
import com.ghost.technic.server.card.Card;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.Getter;
|
||||
import lombok.ToString;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
@Getter
|
||||
@SuperBuilder
|
||||
@ToString(callSuper = true)
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
public class ArchonIdentityCard extends Card {
|
||||
private Set<House> houses;
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
public interface BeforeFightAbility {
|
||||
Optional<BeforeFightEffect> getBeforeFightEffect(CreatureCard self, CreatureCard opponent, GameActionService service);
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
public record BeforeFightEffect(String description, Runnable action) {}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
import lombok.*;
|
||||
|
||||
@Data
|
||||
@Builder
|
||||
@AllArgsConstructor
|
||||
public class Keyword {
|
||||
|
||||
private KeywordAbility keywordAbility;
|
||||
private int value;
|
||||
|
||||
public Keyword(KeywordAbility keywordAbility) {
|
||||
this.keywordAbility = keywordAbility;
|
||||
this.value = 0;
|
||||
}
|
||||
|
||||
public boolean hasValue() {
|
||||
return keywordAbility.hasValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return hasValue() ? keywordAbility.name() + " (" + value + ")" : keywordAbility.name();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
public enum KeywordAbility {
|
||||
ALPHA,
|
||||
ASSAULT, // has value
|
||||
DEPLOY,
|
||||
ELUSIVE,
|
||||
HAZARDOUS, // has value
|
||||
INVULNERABLE,
|
||||
OMEGA,
|
||||
POISON,
|
||||
SKIRMISH,
|
||||
SPLASH_ATTACK, // has value
|
||||
TAUNT,
|
||||
TREACHERY,
|
||||
VERSATILE;
|
||||
|
||||
public boolean hasValue() {
|
||||
return switch (this) {
|
||||
case ASSAULT, HAZARDOUS, SPLASH_ATTACK -> true;
|
||||
default -> false;
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public interface KeywordEffect {
|
||||
default void onFight(GameActionService service, CreatureCard attacker, CreatureCard defender) {}
|
||||
default void onReap(GameActionService service, CreatureCard creature) {}
|
||||
default void onPlay(GameActionService service, PlayableCard card, Player controller) {}
|
||||
default void onDestroyed(GameActionService service, CreatureCard creature) {}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.ghost.technic.server.card.keyword;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.impl.*;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
public class KeywordEffectRegistry {
|
||||
private final Map<KeywordAbility, KeywordEffect> registry = new EnumMap<>(KeywordAbility.class);
|
||||
|
||||
public KeywordEffectRegistry() {
|
||||
registry.put(KeywordAbility.SKIRMISH, new SkirmishEffect());
|
||||
registry.put(KeywordAbility.ELUSIVE, new ElusiveEffect());
|
||||
registry.put(KeywordAbility.POISON, new PoisonEffect());
|
||||
registry.put(KeywordAbility.ALPHA, new AlphaEffect());
|
||||
// registry.put(KeywordAbility.DESTROYED, new DestroyedEffect());
|
||||
// registry.put(KeywordAbility.SCRAP, new ScrapEffect());
|
||||
// registry.put(KeywordAbility.OMNI, new OmniEffect());
|
||||
registry.put(KeywordAbility.DEPLOY, new DeployEffect());
|
||||
}
|
||||
|
||||
public Optional<KeywordEffect> getEffect(KeywordAbility keywordAbility) {
|
||||
return Optional.ofNullable(registry.get(keywordAbility));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class AlphaEffect implements KeywordEffect {
|
||||
// @Override
|
||||
// public void onPlay(GameActionService service, PlayableCard card, Player controller) {
|
||||
// if (!service.isFirstCardPlayedThisTurn(card)) {
|
||||
// throw new IllegalStateException("Alpha cards must be the first card played on your turn.");
|
||||
// }
|
||||
// }
|
||||
@Override
|
||||
public void onPlay(GameActionService service, PlayableCard card, Player controller) {
|
||||
if (!service.isFirstCardPlayedThisTurn(card)) {
|
||||
service.flagRuleViolation(card, "Alpha cards must be the first card played on your turn.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
|
||||
public class DeployEffect implements KeywordEffect {
|
||||
// Deploy allows placement anywhere on the battleline (not just flanks)
|
||||
// Usually checked during placement, not as a triggered effect
|
||||
// GameActionService should consult card.hasKeyword(DEPLOY) when positioning
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class DestroyedEffect implements KeywordEffect {
|
||||
@Override
|
||||
public void onDestroyed(GameActionService service, CreatureCard creature) {
|
||||
// Trigger destroyed abilities
|
||||
service.resolveDestroyedAbilities(creature);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class ElusiveEffect implements KeywordEffect {
|
||||
@Override
|
||||
public void onFight(GameActionService service, CreatureCard attacker, CreatureCard defender) {
|
||||
// First time attacked, Elusive prevents all damage to defender
|
||||
if (service.isFirstAttackAgainst(defender)) {
|
||||
service.preventDamageTo(defender);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
|
||||
public class OmniEffect implements KeywordEffect {
|
||||
// Omni is more of a tag that allows abilities to be used regardless of house
|
||||
// Effects using this should check card.hasKeyword(OMNI) before checking house
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class PoisonEffect implements KeywordEffect {
|
||||
@Override
|
||||
public void onFight(GameActionService service, CreatureCard attacker, CreatureCard defender) {
|
||||
// Any damage dealt by this creature destroys the other
|
||||
service.markAsPoisonous(attacker);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class ScrapEffect implements KeywordEffect {
|
||||
@Override
|
||||
public void onPlay(GameActionService service, PlayableCard card, Player controller) {
|
||||
if (!service.isPlayedFromDiscard(card)) {
|
||||
throw new IllegalStateException("Scrap effects only trigger when played from discard.");
|
||||
}
|
||||
service.resolveScrapEffect(card);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.ghost.technic.server.card.keyword.impl;
|
||||
|
||||
import com.ghost.technic.server.card.keyword.KeywordEffect;
|
||||
import com.ghost.technic.server.card.playable.usable.impl.CreatureCard;
|
||||
import com.ghost.technic.server.game.GameActionService;
|
||||
|
||||
public class SkirmishEffect implements KeywordEffect {
|
||||
@Override
|
||||
public void onFight(GameActionService service, CreatureCard attacker, CreatureCard defender) {
|
||||
// Skirmish: This creature takes no damage when it is used to fight
|
||||
service.ignoreRetaliatoryDamage(attacker);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.LinkedList;
|
||||
|
||||
@Data
|
||||
public class BonusIcons {
|
||||
private LinkedList<IBonusIcon> bonusIcons;
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
public enum CardType {
|
||||
ARCHON_IDENTITY,
|
||||
CREATURE,
|
||||
ARTIFACT,
|
||||
ACTION,
|
||||
UPGRADE,
|
||||
TIDE,
|
||||
PROPHECY,
|
||||
ARCHON_POWER
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public enum House {
|
||||
BROBNAR,
|
||||
DIS,
|
||||
EKWIDON,
|
||||
GEISTOID,
|
||||
LOGOS,
|
||||
MARS,
|
||||
REDEMPTION,
|
||||
SANCTUM,
|
||||
SAURIAN,
|
||||
SHADOWS,
|
||||
SKYBORN,
|
||||
STAR_ALLIANCE,
|
||||
UNFATHOMABLE,
|
||||
UNTAMED;
|
||||
|
||||
public static Set<House> getAllHouses() {
|
||||
return Set.of(values());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.ToString;
|
||||
|
||||
@Getter
|
||||
@ToString
|
||||
@RequiredArgsConstructor
|
||||
public class HouseBonusIcon implements IBonusIcon {
|
||||
private final House house;
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
public interface IBonusIcon {
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
package com.ghost.technic.server.card.misc;
|
||||
|
||||
public enum StandardBonusIcon implements IBonusIcon {
|
||||
ÆMBER,
|
||||
CAPTURE,
|
||||
DAMAGE,
|
||||
DRAW,
|
||||
DISCARD
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
package com.ghost.technic.server.card.playable;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.card.Card;
|
||||
import com.ghost.technic.server.card.effect.CardAbility;
|
||||
import com.ghost.technic.server.card.misc.BonusIcons;
|
||||
import com.ghost.technic.server.card.misc.House;
|
||||
import com.ghost.technic.server.game.event.*;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.ToString;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Data
|
||||
@Slf4j
|
||||
@SuperBuilder
|
||||
@ToString(callSuper = true, onlyExplicitlyIncluded = true)
|
||||
@EqualsAndHashCode(callSuper = true, onlyExplicitlyIncluded = true)
|
||||
public abstract class PlayableCard extends Card {
|
||||
@ToString.Include
|
||||
private House house;
|
||||
private BonusIcons bonusIcons;
|
||||
@Builder.Default
|
||||
private List<CardAbility> abilities = new ArrayList<>();
|
||||
|
||||
public void play(Player player, EventBus eventBus) {
|
||||
publishUsedEvent(player, UsageType.PLAY, eventBus);
|
||||
}
|
||||
|
||||
public void publishUsedEvent(Player player, UsageType usageType, EventBus eventBus) {
|
||||
UsedEventData usedData = new UsedEventData(this, usageType);
|
||||
Map<String, Object> payload = Map.of("usedEventData", usedData);
|
||||
GameEvent usedEvent = new GameEvent(EventType.USED, payload);
|
||||
eventBus.publish(usedEvent);
|
||||
log.info("{} {} {}", player.getName(), usageType, getName());
|
||||
}
|
||||
|
||||
public void addAbility(CardAbility ability) {
|
||||
abilities.add(ability);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.ghost.technic.server.card.playable.impl;
|
||||
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.ToString;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
|
||||
@Data
|
||||
@SuperBuilder
|
||||
@ToString(callSuper = true)
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
public class ActionCard extends PlayableCard {
|
||||
// No additional fields for now
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
package com.ghost.technic.server.card.playable.impl;
|
||||
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
|
||||
@Data
|
||||
@SuperBuilder
|
||||
@EqualsAndHashCode(callSuper = true, onlyExplicitlyIncluded = true)
|
||||
public class UpgradeCard extends PlayableCard {
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package com.ghost.technic.server.card.playable.usable;
|
||||
|
||||
public interface Usable {
|
||||
boolean isReady();
|
||||
void setReady(boolean ready);
|
||||
|
||||
default void exhaust() {
|
||||
setReady(false);
|
||||
}
|
||||
|
||||
default void ready() {
|
||||
setReady(true);
|
||||
}
|
||||
|
||||
// Cards are played exhausted by default
|
||||
default void enterPlay() {
|
||||
exhaust(); // enters play exhausted
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package com.ghost.technic.server.card.playable.usable.impl;
|
||||
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.usable.Usable;
|
||||
import com.ghost.technic.server.counter.Counters;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Data
|
||||
@Slf4j
|
||||
@SuperBuilder
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
public class ArtifactCard extends PlayableCard implements Usable {
|
||||
private boolean ready;
|
||||
@Builder.Default
|
||||
private Counters counters = new Counters();
|
||||
private List<String> traits;
|
||||
}
|
||||
@@ -0,0 +1,109 @@
|
||||
package com.ghost.technic.server.card.playable.usable.impl;
|
||||
|
||||
import com.ghost.technic.server.Player;
|
||||
import com.ghost.technic.server.board.Flank;
|
||||
import com.ghost.technic.server.card.keyword.Keyword;
|
||||
import com.ghost.technic.server.card.keyword.KeywordAbility;
|
||||
import com.ghost.technic.server.card.playable.PlayableCard;
|
||||
import com.ghost.technic.server.card.playable.impl.UpgradeCard;
|
||||
import com.ghost.technic.server.card.playable.usable.Usable;
|
||||
import com.ghost.technic.server.counter.Counters;
|
||||
import com.ghost.technic.server.game.GameState;
|
||||
import com.ghost.technic.server.game.event.*;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import lombok.ToString;
|
||||
import lombok.experimental.SuperBuilder;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@Data
|
||||
@Slf4j
|
||||
@SuperBuilder
|
||||
@ToString(callSuper = true)
|
||||
@EqualsAndHashCode(callSuper = true, onlyExplicitlyIncluded = true)
|
||||
public class CreatureCard extends PlayableCard implements Usable {
|
||||
private int power;
|
||||
private int armor;
|
||||
private boolean ready;
|
||||
private List<String> traits;
|
||||
@Builder.Default
|
||||
private Counters counters = new Counters();
|
||||
@Builder.Default
|
||||
private Set<Keyword> keywords = new HashSet<>();
|
||||
@Builder.Default
|
||||
private List<UpgradeCard> upgrades = new ArrayList<>();
|
||||
|
||||
public void play(Player player, Set<Flank> flanks, EventBus eventBus) {
|
||||
publishUsedEvent(player, UsageType.PLAY, flanks, eventBus);
|
||||
}
|
||||
|
||||
public void publishUsedEvent(Player player, UsageType usageType, Set<Flank> flanks, EventBus eventBus) {
|
||||
UsedEventData usedData = new UsedEventData(this, usageType);
|
||||
Map<String, Object> payload = Map.of(
|
||||
"usedEventData", usedData,
|
||||
"flanks", flanks,
|
||||
"player", player);
|
||||
GameEvent usedEvent = new GameEvent(EventType.USED, payload);
|
||||
eventBus.publish(usedEvent);
|
||||
log.info("{} {} {}", player.getName(), usageType, getName());
|
||||
}
|
||||
|
||||
public int getDamage() {
|
||||
return counters.getDmg();
|
||||
}
|
||||
|
||||
public void takeDamage(int amount) {
|
||||
counters.addDmg(amount);
|
||||
}
|
||||
|
||||
public boolean isDestroyed() {
|
||||
return counters.getDmg() >= power;
|
||||
}
|
||||
|
||||
public void beforeFight() {
|
||||
log.info("{} triggers before fight effects.", getName());
|
||||
}
|
||||
|
||||
public void afterFight() {
|
||||
log.info("{} triggers after fight effects.", getName());
|
||||
}
|
||||
|
||||
public void beforeReap() {
|
||||
log.info("{} triggers before reap effects.", getName());
|
||||
}
|
||||
|
||||
public void fight(Player player, EventBus eventBus) {
|
||||
publishUsedEvent(player, UsageType.FIGHT, eventBus);
|
||||
}
|
||||
|
||||
public void reap(Player player, EventBus eventBus) {
|
||||
publishUsedEvent(player, UsageType.REAP, eventBus);
|
||||
}
|
||||
|
||||
public void afterReap() {
|
||||
log.info("{} triggers after reap effects.", getName());
|
||||
}
|
||||
|
||||
public boolean hasKeyword(KeywordAbility keywordAbility) {
|
||||
return keywords.stream().anyMatch(k -> k.getKeywordAbility() == keywordAbility);
|
||||
}
|
||||
|
||||
public Optional<Keyword> getKeyword(KeywordAbility keywordAbility) {
|
||||
return keywords.stream().filter(k -> k.getKeywordAbility() == keywordAbility).findFirst();
|
||||
}
|
||||
|
||||
public int getEffectiveArmor(GameState state) {
|
||||
return armor + state.getArmorBuffs(this);
|
||||
}
|
||||
|
||||
public int getKeywordValue(KeywordAbility ability) {
|
||||
return keywords.stream()
|
||||
.filter(k -> k.getKeywordAbility() == ability)
|
||||
.map(Keyword::getValue)
|
||||
.findFirst()
|
||||
.orElse(0);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.ghost.technic.server.counter;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
@Data
|
||||
@Builder
|
||||
@AllArgsConstructor
|
||||
public class Counter {
|
||||
private CounterType counterType;
|
||||
private int numberOfCounter;
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package com.ghost.technic.server.counter;
|
||||
|
||||
public enum CounterType {
|
||||
ÆMBER,
|
||||
DAMAGE,
|
||||
WARD,
|
||||
ENRAGE,
|
||||
POWER,
|
||||
STUN,
|
||||
DOOM,
|
||||
TIME,
|
||||
FUSE,
|
||||
YEA,
|
||||
NAY,
|
||||
GLORY,
|
||||
AWAKENING,
|
||||
HATCH,
|
||||
DEPTH,
|
||||
GROWTH,
|
||||
SCHEME,
|
||||
WISDOM,
|
||||
KNOWLEDGE,
|
||||
WARRANT,
|
||||
PAINT,
|
||||
MINERALIZE,
|
||||
TRADE
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
package com.ghost.technic.server.counter;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Data
|
||||
public class Counters {
|
||||
|
||||
private Set<Counter> counters = new HashSet<>();
|
||||
|
||||
public int getDmg() {
|
||||
return counters.stream()
|
||||
.filter(counter -> counter.getCounterType().equals(CounterType.DAMAGE))
|
||||
.findFirst()
|
||||
.map(Counter::getNumberOfCounter)
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public void addDmg(int dmg) {
|
||||
var dmgToken = getToken(CounterType.DAMAGE);
|
||||
if (dmgToken != null) {
|
||||
var newDmg = dmgToken.getNumberOfCounter() + dmg;
|
||||
dmgToken.setNumberOfCounter(newDmg);
|
||||
counters.add(dmgToken);
|
||||
} else {
|
||||
var dmgTokens = Counter.builder()
|
||||
.counterType(CounterType.DAMAGE)
|
||||
.numberOfCounter(dmg)
|
||||
.build();
|
||||
counters.add(dmgTokens);
|
||||
}
|
||||
}
|
||||
|
||||
public int getAmber() {
|
||||
return counters.stream()
|
||||
.filter(counter -> counter.getCounterType().equals(CounterType.ÆMBER))
|
||||
.findFirst()
|
||||
.map(Counter::getNumberOfCounter)
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public void addAmber(int amber) {
|
||||
var ambers = getToken(CounterType.ÆMBER);
|
||||
if (ambers != null) {
|
||||
var newAmbers = ambers.getNumberOfCounter() + amber;
|
||||
ambers.setNumberOfCounter(newAmbers);
|
||||
counters.add(ambers);
|
||||
} else {
|
||||
var amberTokens = Counter.builder()
|
||||
.counterType(CounterType.ÆMBER)
|
||||
.numberOfCounter(amber)
|
||||
.build();
|
||||
counters.add(amberTokens);
|
||||
}
|
||||
}
|
||||
|
||||
public void addStun() {
|
||||
var stun = getToken(CounterType.STUN);
|
||||
if (stun == null) {
|
||||
counters.add(Counter.builder().counterType(CounterType.STUN).build());
|
||||
}
|
||||
}
|
||||
|
||||
private Counter getToken(CounterType counterType) {
|
||||
return counters.stream()
|
||||
.filter(counter -> counter.getCounterType().equals(counterType))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
}
|
||||
}
|
||||