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Mystic Tutorial

LibGDX Ashley Tiled

This is the source code for the LibGDX Java tutorial series on my YouTube channel.

The game itself contains:

  • main menu using Scene2D
  • Input multiplexer (keyboard + scene2d stage)
  • playable character
  • Tiled integration using an objects tileset for game objects
  • Box2D integration for collision handling
  • a trap trigger
  • a heart lifebar including life regeneration
  • an entity component system architecture using Ashley (ECS)

Credits

Description
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Readme 5.2 MiB
Languages
Java 100%