remove unnecessary facing component

This commit is contained in:
Quillraven
2025-07-24 21:50:32 +02:00
parent 95e1091e16
commit bdf59e983b

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@@ -5,7 +5,6 @@ import com.badlogic.ashley.core.Family;
import com.badlogic.ashley.systems.IteratingSystem;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Body;
import io.github.com.quillraven.component.Facing;
import io.github.com.quillraven.component.Move;
import io.github.com.quillraven.component.Physic;
@@ -13,7 +12,7 @@ public class PhysicMoveSystem extends IteratingSystem {
private static final Vector2 TMP_VEC2 = new Vector2();
public PhysicMoveSystem() {
super(Family.all(Physic.class, Move.class, Facing.class).get());
super(Family.all(Physic.class, Move.class).get());
}
@Override