82 lines
3.0 KiB
XML
82 lines
3.0 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.2" name="objects" tilewidth="80" tileheight="112" tilecount="6" columns="0">
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<grid orientation="orthogonal" width="1" height="1"/>
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<tile id="1" type="Object">
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<properties>
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<property name="animation" value="IDLE"/>
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<property name="animationSpeed" type="float" value="1"/>
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<property name="damage" type="float" value="7"/>
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<property name="damageDelay" type="float" value="0.2"/>
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<property name="life" type="int" value="12"/>
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<property name="lifeReg" type="float" value="0.25"/>
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<property name="speed" type="float" value="3.5"/>
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</properties>
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<image source="objects/player.png" width="32" height="32"/>
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<objectgroup draworder="index" id="2">
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<object id="1" x="11" y="18" width="9" height="5">
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<ellipse/>
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</object>
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<object id="2" name="attack_sensor_down" x="0" y="17" width="32" height="15">
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<properties>
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<property name="sensor" type="bool" value="true"/>
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</properties>
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</object>
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<object id="3" name="attack_sensor_up" x="0" y="0" width="32" height="15">
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<properties>
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<property name="sensor" type="bool" value="true"/>
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</properties>
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</object>
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<object id="4" name="attack_sensor_left" x="0" y="0" width="15" height="32">
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<properties>
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<property name="sensor" type="bool" value="true"/>
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</properties>
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</object>
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<object id="5" name="attack_sensor_right" x="17" y="0" width="15" height="32">
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<properties>
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<property name="sensor" type="bool" value="true"/>
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</properties>
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</object>
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</objectgroup>
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</tile>
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<tile id="2" type="Prop">
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<image source="objects/house.png" width="80" height="112"/>
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<objectgroup draworder="index" id="2">
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<object id="1" x="7" y="82" width="67" height="26"/>
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</objectgroup>
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</tile>
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<tile id="4" type="Prop">
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<image source="objects/chest.png" width="16" height="16"/>
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<objectgroup draworder="index" id="2">
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<object id="1" x="0" y="4" width="16" height="10"/>
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</objectgroup>
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</tile>
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<tile id="5" type="Prop">
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<image source="objects/oak_tree.png" width="41" height="63"/>
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<objectgroup draworder="index" id="2">
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<object id="1" x="13" y="54">
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<polygon points="0,0 6,1 11,1 16,-1 16,-2 14,-5 13,-13 3,-13 3,-6 2,-5 1,-3 0,-1"/>
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</object>
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</objectgroup>
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</tile>
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<tile id="6" type="Object">
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<properties>
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<property name="animation" value="IDLE"/>
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<property name="z" type="int" value="0"/>
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</properties>
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<image source="objects/trap.png" width="16" height="16"/>
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</tile>
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<tile id="7" type="Object">
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<properties>
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<property name="animation" value="IDLE"/>
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<property name="animationSpeed" type="float" value="1"/>
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<property name="bodyType" propertytype="BodyType" value="StaticBody"/>
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<property name="life" type="int" value="99999"/>
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<property name="lifeReg" type="float" value="9999"/>
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</properties>
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<image source="objects/training_dummy.png" width="32" height="32"/>
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<objectgroup draworder="index" id="2">
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<object id="1" x="3" y="12" width="26" height="16"/>
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</objectgroup>
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</tile>
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</tileset>
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