add fixture def creation logic
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.1-99-gec89c545" orientation="orthogonal" renderorder="right-down" width="18" height="16" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="2">
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<map version="1.10" tiledversion="1.11.1-99-gec89c545" orientation="orthogonal" renderorder="right-down" width="18" height="16" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="3">
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<tileset firstgid="1" source="tileset.tsx"/>
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<tileset firstgid="99" source="objects.tsx"/>
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<layer id="1" name="ground" width="18" height="16">
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@@ -24,5 +24,6 @@
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</layer>
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<objectgroup id="5" name="objects">
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<object id="1" gid="99" x="50.0586" y="458.934" width="32" height="32"/>
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<object id="2" gid="99" x="112.269" y="470.818" width="64" height="64"/>
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</objectgroup>
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</map>
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