add hero object to tiledmap
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@@ -25,7 +25,7 @@
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}
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},
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"frame.defaultDuration": 250,
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"last.imagePath": "/home/gaja/IdeaProjects/mystictutorial/assets/maps",
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"last.imagePath": "/home/gaja/IdeaProjects/mystictutorial/assets/maps/objects",
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"map.height": 14,
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"map.lastUsedFormat": "tmx",
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"map.layerDataFormat": null,
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@@ -35,6 +35,7 @@
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"tileset.tsx"
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],
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"project": "mystic.tiled-project",
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"property.type": "float",
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"recentFiles": [
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"tileset.tsx",
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"mainmap.tmx"
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@@ -1,2 +1,21 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.1-99-gec89c545" name="objects" tilewidth="1" tileheight="1" tilecount="0" columns="0"/>
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<tileset version="1.10" tiledversion="1.11.1-99-gec89c545" name="objects" tilewidth="64" tileheight="64" tilecount="1" columns="0">
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<grid orientation="orthogonal" width="1" height="1"/>
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<tile id="0">
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<properties>
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<property name="speed" type="float" value="5"/>
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</properties>
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<image source="objects/hero.png" width="64" height="64"/>
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<objectgroup draworder="index" id="3">
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<object id="2" name="collission" x="19.75" y="53.5" width="24.25" height="10.5">
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<ellipse/>
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</object>
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<object id="3" name="interact" x="0" y="8" width="64" height="64">
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<properties>
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<property name="sensor" type="bool" value="true"/>
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</properties>
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<ellipse/>
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</object>
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</objectgroup>
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</tile>
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</tileset>
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BIN
assets/maps/objects/hero.png
Normal file
BIN
assets/maps/objects/hero.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 5.2 KiB |
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