add hero object to tiledmap

This commit is contained in:
Quillraven
2025-05-24 16:44:52 +02:00
parent 85ba3d894d
commit f9767d2695
3 changed files with 22 additions and 2 deletions

View File

@@ -1,2 +1,21 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.1-99-gec89c545" name="objects" tilewidth="1" tileheight="1" tilecount="0" columns="0"/>
<tileset version="1.10" tiledversion="1.11.1-99-gec89c545" name="objects" tilewidth="64" tileheight="64" tilecount="1" columns="0">
<grid orientation="orthogonal" width="1" height="1"/>
<tile id="0">
<properties>
<property name="speed" type="float" value="5"/>
</properties>
<image source="objects/hero.png" width="64" height="64"/>
<objectgroup draworder="index" id="3">
<object id="2" name="collission" x="19.75" y="53.5" width="24.25" height="10.5">
<ellipse/>
</object>
<object id="3" name="interact" x="0" y="8" width="64" height="64">
<properties>
<property name="sensor" type="bool" value="true"/>
</properties>
<ellipse/>
</object>
</objectgroup>
</tile>
</tileset>