disable physic debug render system and show fps
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@@ -81,7 +81,9 @@ public class GdxGame extends Game {
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super.render();
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super.render();
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Gdx.graphics.setTitle("Mystic Tutorial - Draw Calls: " + glProfiler.getDrawCalls());
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Gdx.graphics.setTitle("Mystic Tutorial " +
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"- Draw Calls: " + glProfiler.getDrawCalls() + " " +
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"- FPS: " + Gdx.graphics.getFramesPerSecond());
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}
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}
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@Override
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@Override
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@@ -15,6 +15,7 @@ public class PhysicDebugRenderSystem extends EntitySystem implements Disposable
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this.box2DDebugRenderer = new Box2DDebugRenderer();
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this.box2DDebugRenderer = new Box2DDebugRenderer();
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this.physicWorld = physicWorld;
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this.physicWorld = physicWorld;
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this.camera = camera;
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this.camera = camera;
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setProcessing(false);
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}
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}
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@Override
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@Override
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