add hero walk graphics, objects atlas packing and refactor components to be records
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36
assets_raw/objects/pack.json
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36
assets_raw/objects/pack.json
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{
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"pot": true,
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"paddingX": 4,
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"paddingY": 4,
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"bleed": true,
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"edgePadding": true,
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"duplicatePadding": true,
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"rotation": false,
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"minWidth": 16,
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"minHeight": 16,
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"maxWidth": 512,
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"maxHeight": 512,
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"square": false,
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"stripWhitespaceX": false,
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"stripWhitespaceY": false,
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"alphaThreshold": 0,
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"filterMin": "Nearest",
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"filterMag": "Nearest",
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"wrapX": "ClampToEdge",
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"wrapY": "ClampToEdge",
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"format": "RGBA8888",
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"alias": false,
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"outputFormat": "png",
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"jpegQuality": 0.9,
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"ignoreBlankImages": true,
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"fast": false,
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"debug": false,
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"combineSubdirectories": true,
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"flattenPaths": false,
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"premultiplyAlpha": false,
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"useIndexes": true,
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"limitMemory": true,
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"grid": false,
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"scale": [1],
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"scaleSuffix": [""]
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}
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