add animated water ripple tile and a trap trigger

This commit is contained in:
Quillraven
2025-06-01 21:46:14 +02:00
parent d5cd88a245
commit 7cf6dbe9e4
28 changed files with 445 additions and 167 deletions

View File

@@ -1,21 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="18" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="15">
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="18" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="7" nextobjectid="17">
<properties>
<property name="music" value="TOWN"/>
</properties>
<tileset firstgid="1" source="objects.tsx"/>
<tileset firstgid="7" source="tileset.tsx"/>
<tileset firstgid="8" source="tileset.tsx"/>
<layer id="1" name="ground" width="18" height="16">
<data encoding="base64" compression="zlib">
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eJylkjsOwjAQRF3z6SI+HVBDzwGIa6BGqYEa+tAHLpCz+G5MJK80Wm2MgeJJibUz6511cM6twdJgA8IXTIyzEhTxew8OiqOh2YKBcV5EjwdoiSeoYs3O0PB/N+sKnKL2Bi7E1ejbeS5iHp48AvlUhi4Xnol9fKZWshSPBtQ92Qp6DzpTpjbqBenH9ZLpPeHJu2vVDngXnjK2emhSWYnPi3x+2ds5zsZ3sN5Nrhdryw/1+n3/yxCMFOOe2tTdpmCmmGf0fwPl7aDo
</data>
</layer>
<layer id="3" name="water" width="18" height="16">
<data encoding="base64" compression="zlib">
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eJxjYBgFo2AUjALKgQcQC0DZ7kTqAQAhOACg
</data>
</layer>
<objectgroup id="6" name="trigger"/>
<objectgroup id="6" name="trigger">
<object id="16" name="trap_trigger" x="97" y="114" width="14" height="12">
<properties>
<property name="sensor" type="bool" value="true"/>
</properties>
</object>
</objectgroup>
<objectgroup id="5" name="objects">
<object id="5" gid="3" x="197" y="118" width="80" height="112"/>
<object id="9" gid="5" x="32" y="32" width="16" height="16"/>
@@ -29,5 +35,6 @@
<object id="12" gid="6" x="137" y="206" width="41" height="63"/>
<object id="13" gid="6" x="72" y="93" width="41" height="63"/>
<object id="14" gid="6" x="176" y="123" width="41" height="63"/>
<object id="15" gid="7" x="96" y="128" width="16" height="16"/>
</objectgroup>
</map>