commit 3398b64a037c6bdf41b040df07934b239de69262 Author: Quillraven Date: Sat May 24 16:06:38 2025 +0200 initial commit diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..67df35c --- /dev/null +++ b/.editorconfig @@ -0,0 +1,18 @@ +# https://editorconfig.org +root = true + +[*] +indent_style = space +end_of_line = lf +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true + +[*.{java,scala,groovy,kt,kts}] +indent_size = 4 + +[*.gradle] +indent_size = 2 + +[*.md] +trim_trailing_whitespace = false diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..6c84be0 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +* text=auto eol=lf +*.bat text=auto eol=crlf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..354d4ba --- /dev/null +++ b/.gitignore @@ -0,0 +1,165 @@ +## Gradle: +.gradle/ +gradle-app.setting +/build/ +/android/build/ +/core/build/ +/lwjgl2/build/ +/lwjgl3/build/ +/html/build/ +/teavm/build/ +/ios/build/ +/ios-moe/build/ +/headless/build/ +/server/build/ +/shared/build/ +/util/build/ + +## Java: +*.class +*.war +*.ear +hs_err_pid* +.attach_pid* + +## Android: +/android/libs/armeabi-v7a/ +/android/libs/arm64-v8a/ +/android/libs/x86/ +/android/libs/x86_64/ +/android/gen/ +/android/out/ +local.properties +com_crashlytics_export_strings.xml + +## Robovm: +/ios/robovm-build/ + +## iOS: +/ios/xcode/*.xcodeproj/* +!/ios/xcode/*.xcodeproj/xcshareddata +!/ios/xcode/*.xcodeproj/project.pbxproj +/ios/xcode/native/ +/ios/IOSLauncher.app +/ios/IOSLauncher.app.dSYM + +## GWT: +/html/war/ +/html/gwt-unitCache/ +.apt_generated/ +/html/war/WEB-INF/deploy/ +/html/war/WEB-INF/classes/ +.gwt/ +gwt-unitCache/ +www-test/ +.gwt-tmp/ + +## TeaVM: +# Not sure yet... + +## IntelliJ, Android Studio: +.idea/ +*.ipr +*.iws +*.iml + +## Eclipse: +.classpath +.project +.metadata/ +/android/bin/ +/core/bin/ +/lwjgl2/bin/ +/lwjgl3/bin/ +/html/bin/ +/teavm/bin/ +/ios/bin/ +/ios-moe/bin/ +/headless/bin/ +/server/bin/ +/shared/bin/ +*.tmp +*.bak +*.swp +*~.nib +.settings/ +.loadpath +.externalToolBuilders/ +*.launch + + +## NetBeans: + +/nbproject/private/ +/android/nbproject/private/ +/core/nbproject/private/ +/lwjgl2/nbproject/private/ +/lwjgl3/nbproject/private/ +/html/nbproject/private/ +/teavm/nbproject/private/ +/ios/nbproject/private/ +/ios-moe/nbproject/private/ +/headless/nbproject/private/ +/server/nbproject/private/ +/shared/nbproject/private/ + +/nbbuild/ +/android/nbbuild/ +/core/nbbuild/ +/lwjgl2/nbbuild/ +/lwjgl3/nbbuild/ +/html/nbbuild/ +/teavm/nbbuild/ +/ios/nbbuild/ +/ios-moe/nbbuild/ +/headless/nbbuild/ +/server/nbbuild/ +/shared/nbbuild/ + +/dist/ +/android/dist/ +/core/dist/ +/lwjgl2/dist/ +/lwjgl3/dist/ +/html/dist/ +/teavm/dist/ +/ios/dist/ +/ios-moe/dist/ +/headless/dist/ +/server/dist/ +/shared/dist/ + +/nbdist/ +/android/nbdist/ +/core/nbdist/ +/lwjgl2/nbdist/ +/lwjgl3/nbdist/ +/html/nbdist/ +/teavm/nbdist/ +/ios/nbdist/ +/ios-moe/nbdist/ +/headless/nbdist/ +/server/nbdist/ +/shared/nbdist/ + +nbactions.xml +nb-configuration.xml + +## OS-Specific: +.DS_Store +Thumbs.db + +## Miscellaneous: +*~ +*.*# +*#*# +/.kotlin/ +/assets/assets.txt + +## Special cases: + +## There is a resource-config.json file generated by nativeimage.gradle if you use Graal Native Image. +## Some usage may need extra resource configuration in a different file with the same name. +## You could also add that configuration to the text in nativeimage.gradle . +## You should delete or comment out the next line if you have configuration in a different resource-config.json . +**/resource-config.json diff --git a/README.md b/README.md new file mode 100644 index 0000000..0f0d4ae --- /dev/null +++ b/README.md @@ -0,0 +1 @@ +https://opengameart.org/content/dungeon-crawl-32x32-tiles diff --git a/assets/maps/mainmap.tmx b/assets/maps/mainmap.tmx new file mode 100644 index 0000000..b942a9a --- /dev/null +++ b/assets/maps/mainmap.tmx @@ -0,0 +1,24 @@ + + + + + + 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], + "propertyTypes": [ + ] +} diff --git a/assets/maps/mystic.tiled-session b/assets/maps/mystic.tiled-session new file mode 100644 index 0000000..62943f5 --- /dev/null +++ b/assets/maps/mystic.tiled-session @@ -0,0 +1,42 @@ +{ + "Map/SizeTest": { + "height": 4300, + "width": 2 + }, + "activeFile": "mainmap.tmx", + "expandedProjectPaths": [ + "." + ], + "fileStates": { + "mainmap.tmx": { + "scale": 1.74265625, + "selectedLayer": 3, + "viewCenter": { + "x": 191.94835470277056, + "y": 356.35255088317047 + } + }, + "tileset.tsx": { + "scaleInDock": 1, + "scaleInEditor": 1 + } + }, + "frame.defaultDuration": 250, + "last.imagePath": "/home/gaja/IdeaProjects/mystictutorial/assets/maps", + "map.height": 14, + "map.lastUsedFormat": "tmx", + "map.layerDataFormat": null, + "map.width": 20, + "openFiles": [ + "mainmap.tmx", + "tileset.tsx" + ], + "project": "mystic.tiled-project", + "recentFiles": [ + "tileset.tsx", + "mainmap.tmx" + ], + "tileset.lastUsedFormat": "tsx", + "tileset.margin": 4, + "tileset.spacing": 8 +} diff --git a/assets/maps/tileset.atlas b/assets/maps/tileset.atlas new file mode 100644 index 0000000..f0c6244 --- /dev/null +++ b/assets/maps/tileset.atlas @@ -0,0 +1,426 @@ + +tileset.png +size: 512, 256 +format: RGBA8888 +filter: Nearest, Nearest +repeat: none +boulder + rotate: false + xy: 2, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_0_new + rotate: false + xy: 38, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_1_new + rotate: false + xy: 74, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_2_new + rotate: false + xy: 110, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_east_new + rotate: false + xy: 146, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_full_new + rotate: false + xy: 182, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + index: -1 +dirt/dirt_north_new + rotate: false + xy: 218, 2 + size: 32, 32 + orig: 32, 32 + offset: 0, 0 + 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32 + orig: 32, 32 + offset: 0, 0 + index: 11 diff --git a/assets/maps/tileset.png b/assets/maps/tileset.png new file mode 100644 index 0000000..4243353 Binary files /dev/null and b/assets/maps/tileset.png differ diff --git a/assets/maps/tileset.tsx b/assets/maps/tileset.tsx new file mode 100644 index 0000000..de9b722 --- /dev/null +++ b/assets/maps/tileset.tsx @@ -0,0 +1,14 @@ + + + + + + + + + + + + + + diff --git a/assets_raw/hero.png b/assets_raw/hero.png new file mode 100644 index 0000000..c3c94c1 Binary files /dev/null and b/assets_raw/hero.png differ diff --git a/assets_raw/map.png b/assets_raw/map.png new file mode 100644 index 0000000..22f07c9 Binary files /dev/null and b/assets_raw/map.png differ diff --git a/assets_raw/map/boulder.png b/assets_raw/map/boulder.png new file mode 100644 index 0000000..372b4be Binary files /dev/null and b/assets_raw/map/boulder.png differ diff --git a/assets_raw/map/dirt/dirt_0_new.png b/assets_raw/map/dirt/dirt_0_new.png new file mode 100644 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+ +allprojects { + apply plugin: 'eclipse' + apply plugin: 'idea' + + // This allows you to "Build and run using IntelliJ IDEA", an option in IDEA's Settings. + idea { + module { + outputDir file('build/classes/java/main') + testOutputDir file('build/classes/java/test') + } + } +} + +configure(subprojects) { + apply plugin: 'java-library' + sourceCompatibility = 17 + + // From https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/ + // The article can be helpful when using assets.txt in your project. + tasks.register('generateAssetList') { + inputs.dir("${project.rootDir}/assets/") + // projectFolder/assets + File assetsFolder = new File("${project.rootDir}/assets/") + // projectFolder/assets/assets.txt + File assetsFile = new File(assetsFolder, "assets.txt") + // delete that file in case we've already created it + assetsFile.delete() + + // iterate through all files inside that folder + // convert it to a relative path + // and append it to the file assets.txt + fileTree(assetsFolder).collect { assetsFolder.relativePath(it) }.sort().each { + assetsFile.append(it + "\n") + } + } + processResources.dependsOn 'generateAssetList' + + compileJava { + options.incremental = true + } +} + +subprojects { + version = "$projectVersion" + ext.appName = 'mystictutorial' + repositories { + mavenCentral() + maven { url 'https://s01.oss.sonatype.org' } + // You may want to remove the following line if you have errors downloading dependencies. + mavenLocal() + maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' } + maven { url 'https://s01.oss.sonatype.org/content/repositories/snapshots/' } + maven { url 'https://jitpack.io' } + } +} + +eclipse.project.name = 'mystictutorial' + '-parent' diff --git a/core/build.gradle b/core/build.gradle new file mode 100644 index 0000000..a27dcd6 --- /dev/null +++ b/core/build.gradle @@ -0,0 +1,15 @@ +[compileJava, compileTestJava]*.options*.encoding = 'UTF-8' +eclipse.project.name = appName + '-core' + +dependencies { + api "com.badlogicgames.ashley:ashley:$ashleyVersion" + api "com.badlogicgames.box2dlights:box2dlights:$box2dlightsVersion" + api "com.badlogicgames.gdx:gdx-ai:$aiVersion" + api "com.badlogicgames.gdx:gdx-box2d:$gdxVersion" + api "com.badlogicgames.gdx:gdx-freetype:$gdxVersion" + api "com.badlogicgames.gdx:gdx:$gdxVersion" + + if(enableGraalNative == 'true') { + implementation "io.github.berstanio:gdx-svmhelper-annotations:$graalHelperVersion" + } +} diff --git a/core/src/main/java/io/github/com/quillraven/GameScreen.java b/core/src/main/java/io/github/com/quillraven/GameScreen.java new file mode 100644 index 0000000..cf7c840 --- /dev/null +++ b/core/src/main/java/io/github/com/quillraven/GameScreen.java @@ -0,0 +1,40 @@ +package io.github.com.quillraven; + +import com.badlogic.ashley.core.Engine; +import com.badlogic.gdx.ScreenAdapter; +import com.badlogic.gdx.assets.AssetManager; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.utils.viewport.Viewport; +import io.github.com.quillraven.system.RenderSystem; + +public class GameScreen extends ScreenAdapter { + private final GdxGame game; + + private final SpriteBatch batch; + private final AssetManager assetManager; + private final Viewport viewport; + private final OrthographicCamera camera; + + private Engine engine; + + public GameScreen(GdxGame game) { + this.game = game; + this.batch = game.getBatch(); + this.assetManager = game.getAssetManager(); + this.viewport = game.getViewport(); + this.camera = game.getCamera(); + } + + @Override + public void show() { + engine = new Engine(); + engine.addSystem(new RenderSystem(batch, viewport, camera, assetManager)); + } + + @Override + public void render(float delta) { + delta = Math.min(1 / 30f, delta); + engine.update(delta); + } +} diff --git a/core/src/main/java/io/github/com/quillraven/GdxGame.java b/core/src/main/java/io/github/com/quillraven/GdxGame.java new file mode 100644 index 0000000..3ff5499 --- /dev/null +++ b/core/src/main/java/io/github/com/quillraven/GdxGame.java @@ -0,0 +1,69 @@ +package io.github.com.quillraven; + +import com.badlogic.gdx.Game; +import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.assets.AssetManager; +import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.utils.viewport.FitViewport; +import com.badlogic.gdx.utils.viewport.Viewport; + +public class GdxGame extends Game { + public static final float WORLD_HEIGHT = 11f; + public static final float WORLD_WIDTH = 6f; + + private SpriteBatch batch; + private AssetManager assetManager; + private OrthographicCamera camera; + private Viewport viewport; + + @Override + public void create() { + batch = new SpriteBatch(); + assetManager = new AssetManager(); + camera = new OrthographicCamera(); + viewport = new FitViewport(WORLD_WIDTH, WORLD_HEIGHT, camera); + + setScreen(new GameScreen(this)); + } + + @Override + public void render() { + Gdx.gl.glClearColor(0, 0, 0, 1); + Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); + + super.render(); + } + + @Override + public void resize(int width, int height) { + viewport.update(width, height, true); + super.resize(width, height); + } + + @Override + public void dispose() { + if (screen != null) { + screen.dispose(); + } + batch.dispose(); + assetManager.dispose(); + } + + public SpriteBatch getBatch() { + return batch; + } + + public AssetManager getAssetManager() { + return assetManager; + } + + public OrthographicCamera getCamera() { + return camera; + } + + public Viewport getViewport() { + return viewport; + } +} diff --git a/core/src/main/java/io/github/com/quillraven/component/Graphic.java b/core/src/main/java/io/github/com/quillraven/component/Graphic.java new file mode 100644 index 0000000..5abb29b --- /dev/null +++ b/core/src/main/java/io/github/com/quillraven/component/Graphic.java @@ -0,0 +1,17 @@ +package io.github.com.quillraven.component; + +import com.badlogic.ashley.core.Component; +import com.badlogic.ashley.core.ComponentMapper; +import com.badlogic.gdx.graphics.Color; +import com.badlogic.gdx.graphics.g2d.TextureRegion; + +/** + * Component that stores the visual representation of an entity. + * Contains a texture region and a color for tinting. + */ +public class Graphic implements Component { + public static final ComponentMapper MAPPER = ComponentMapper.getFor(Graphic.class); + + public TextureRegion region; + public final Color color = new Color(Color.WHITE); +} diff --git a/core/src/main/java/io/github/com/quillraven/component/Transform.java b/core/src/main/java/io/github/com/quillraven/component/Transform.java new file mode 100644 index 0000000..68fd31f --- /dev/null +++ b/core/src/main/java/io/github/com/quillraven/component/Transform.java @@ -0,0 +1,28 @@ +package io.github.com.quillraven.component; + +import com.badlogic.ashley.core.Component; +import com.badlogic.ashley.core.ComponentMapper; +import com.badlogic.gdx.math.Vector2; + +/** + * Component that stores the position, z-index, and size of an entity. + * Implements Comparable to allow sorting entities by z-index and position. + */ +public class Transform implements Component, Comparable { + public static final ComponentMapper MAPPER = ComponentMapper.getFor(Transform.class); + + public final Vector2 position = new Vector2(); + public int z = 0; + public final Vector2 size = new Vector2(1f, 1f); + + @Override + public int compareTo(Transform other) { + if (this.z != other.z) { + return Float.compare(this.z, other.z); + } + if (this.position.y != other.position.y) { + return Float.compare(other.position.y, this.position.y); + } + return Float.compare(this.position.x, other.position.x); + } +} diff --git a/core/src/main/java/io/github/com/quillraven/system/RenderSystem.java b/core/src/main/java/io/github/com/quillraven/system/RenderSystem.java new file mode 100644 index 0000000..eec17df --- /dev/null +++ b/core/src/main/java/io/github/com/quillraven/system/RenderSystem.java @@ -0,0 +1,98 @@ +package io.github.com.quillraven.system; + +import com.badlogic.ashley.core.Entity; +import com.badlogic.ashley.core.Family; +import com.badlogic.ashley.systems.SortedIteratingSystem; +import com.badlogic.gdx.assets.AssetManager; +import com.badlogic.gdx.graphics.OrthographicCamera; +import com.badlogic.gdx.graphics.g2d.SpriteBatch; +import com.badlogic.gdx.maps.tiled.TiledMap; +import com.badlogic.gdx.maps.tiled.TiledMapRenderer; +import com.badlogic.gdx.maps.tiled.TmxMapLoader; +import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer; +import com.badlogic.gdx.utils.Disposable; +import com.badlogic.gdx.utils.viewport.Viewport; +import io.github.com.quillraven.component.Graphic; +import io.github.com.quillraven.component.Transform; + +/** + * System responsible for rendering entities with Transform and Graphic components. + * Also handles rendering the tiled map. + */ +public class RenderSystem extends SortedIteratingSystem implements Disposable { + private static final String MAP_PATH = "maps/mainmap.tmx"; + + private final SpriteBatch batch; + private final OrthographicCamera camera; + private final Viewport viewport; + private final AssetManager assetManager; + + private TiledMapRenderer mapRenderer; + private TiledMap map; + + public RenderSystem(SpriteBatch batch, Viewport viewport, OrthographicCamera camera, AssetManager assetManager) { + super( + Family.all(Transform.class, Graphic.class).get(), + (entity1, entity2) -> { + Transform transform1 = Transform.MAPPER.get(entity1); + Transform transform2 = Transform.MAPPER.get(entity2); + return transform1.compareTo(transform2); + } + ); + + this.batch = batch; + this.viewport = viewport; + this.camera = camera; + this.assetManager = assetManager; + + loadMap(); + } + + private void loadMap() { + if (!assetManager.isLoaded(MAP_PATH)) { + assetManager.setLoader(TiledMap.class, new TmxMapLoader()); + assetManager.load(MAP_PATH, TiledMap.class); + assetManager.finishLoading(); // Block until loaded + } + + map = assetManager.get(MAP_PATH, TiledMap.class); + mapRenderer = new OrthogonalTiledMapRenderer(map, 1f / 32f, batch); + } + + @Override + public void update(float deltaTime) { + viewport.apply(); + mapRenderer.setView(camera); + mapRenderer.render(); + + batch.begin(); + super.update(deltaTime); + batch.end(); + } + + @Override + protected void processEntity(Entity entity, float deltaTime) { + Transform transform = Transform.MAPPER.get(entity); + Graphic graphic = Graphic.MAPPER.get(entity); + if (graphic.region == null) { + return; + } + + batch.setColor(graphic.color); + batch.draw( + graphic.region, + transform.position.x, transform.position.y, + transform.size.x / 2, transform.size.y / 2, + transform.size.x, transform.size.y, + 1, 1, + 0 + ); + } + + @Override + public void dispose() { + if (map != null) { + map.dispose(); + } + } +} diff --git a/gradle.properties b/gradle.properties new file mode 100644 index 0000000..1c60998 --- /dev/null +++ b/gradle.properties @@ -0,0 +1,10 @@ +org.gradle.daemon=false +org.gradle.jvmargs=-Xms512M -Xmx1G -Dfile.encoding=UTF-8 -Dconsole.encoding=UTF-8 +org.gradle.configureondemand=false +aiVersion=1.8.2 +ashleyVersion=1.7.4 +box2dlightsVersion=1.5 +enableGraalNative=false +graalHelperVersion=2.0.1 +gdxVersion=1.13.5 +projectVersion=1.0.0 diff --git a/gradle/gradle-daemon-jvm.properties b/gradle/gradle-daemon-jvm.properties new file mode 100644 index 0000000..f504745 --- /dev/null +++ b/gradle/gradle-daemon-jvm.properties @@ -0,0 +1,12 @@ +#This file is generated by updateDaemonJvm +toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/44715d7d372da8362a7c7e78c011e897/redirect +toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/ce3ff383a4a3e769ac7d9ca5903aa698/redirect +toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/44715d7d372da8362a7c7e78c011e897/redirect +toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/ce3ff383a4a3e769ac7d9ca5903aa698/redirect +toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/5956054eea3fda78f9a8d1b47e24e080/redirect +toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/d73443cae2d063f4bc06ff437f9a3e6b/redirect +toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/44715d7d372da8362a7c7e78c011e897/redirect +toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/ce3ff383a4a3e769ac7d9ca5903aa698/redirect +toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/7fe1613e82362b3e87de352406cbc016/redirect +toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/747369971f89e1f6bc182b737d168306/redirect +toolchainVersion=17 diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..1b33c55 Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..ca025c8 --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,7 @@ +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-8.14-bin.zip +networkTimeout=10000 +validateDistributionUrl=true +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists diff --git a/gradlew b/gradlew new file mode 100755 index 0000000..23d15a9 --- /dev/null +++ b/gradlew @@ -0,0 +1,251 @@ +#!/bin/sh + +# +# Copyright © 2015-2021 the original authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# +# SPDX-License-Identifier: Apache-2.0 +# + +############################################################################## +# +# Gradle start up script for POSIX generated by Gradle. +# +# Important for running: +# +# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is +# noncompliant, but you have some other compliant shell such as ksh or +# bash, then to run this script, type that shell name before the whole +# command line, like: +# +# ksh Gradle +# +# Busybox and similar reduced shells will NOT work, because this script +# requires all of these POSIX shell features: +# * functions; +# * expansions «$var», «${var}», «${var:-default}», «${var+SET}», +# «${var#prefix}», «${var%suffix}», and «$( cmd )»; +# * compound commands having a testable exit status, especially «case»; +# * various built-in commands including «command», «set», and «ulimit». +# +# Important for patching: +# +# (2) This script targets any POSIX shell, so it avoids extensions provided +# by Bash, Ksh, etc; in particular arrays are avoided. +# +# The "traditional" practice of packing multiple parameters into a +# space-separated string is a well documented source of bugs and security +# problems, so this is (mostly) avoided, by progressively accumulating +# options in "$@", and eventually passing that to Java. +# +# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS, +# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly; +# see the in-line comments for details. +# +# There are tweaks for specific operating systems such as AIX, CygWin, +# Darwin, MinGW, and NonStop. +# +# (3) This script is generated from the Groovy template +# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt +# within the Gradle project. +# +# You can find Gradle at https://github.com/gradle/gradle/. +# +############################################################################## + +# Attempt to set APP_HOME + +# Resolve links: $0 may be a link +app_path=$0 + +# Need this for daisy-chained symlinks. +while + APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path + [ -h "$app_path" ] +do + ls=$( ls -ld "$app_path" ) + link=${ls#*' -> '} + case $link in #( + /*) app_path=$link ;; #( + *) app_path=$APP_HOME$link ;; + esac +done + +# This is normally unused +# shellcheck disable=SC2034 +APP_BASE_NAME=${0##*/} +# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036) +APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD=maximum + +warn () { + echo "$*" +} >&2 + +die () { + echo + echo "$*" + echo + exit 1 +} >&2 + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "$( uname )" in #( + CYGWIN* ) cygwin=true ;; #( + Darwin* ) darwin=true ;; #( + MSYS* | MINGW* ) msys=true ;; #( + NONSTOP* ) nonstop=true ;; +esac + +CLASSPATH="\\\"\\\"" + + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD=$JAVA_HOME/jre/sh/java + else + JAVACMD=$JAVA_HOME/bin/java + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD=java + if ! command -v java >/dev/null 2>&1 + then + die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +fi + +# Increase the maximum file descriptors if we can. +if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then + case $MAX_FD in #( + max*) + # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked. + # shellcheck disable=SC2039,SC3045 + MAX_FD=$( ulimit -H -n ) || + warn "Could not query maximum file descriptor limit" + esac + case $MAX_FD in #( + '' | soft) :;; #( + *) + # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked. + # shellcheck disable=SC2039,SC3045 + ulimit -n "$MAX_FD" || + warn "Could not set maximum file descriptor limit to $MAX_FD" + esac +fi + +# Collect all arguments for the java command, stacking in reverse order: +# * args from the command line +# * the main class name +# * -classpath +# * -D...appname settings +# * --module-path (only if needed) +# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables. + +# For Cygwin or MSYS, switch paths to Windows format before running java +if "$cygwin" || "$msys" ; then + APP_HOME=$( cygpath --path --mixed "$APP_HOME" ) + CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" ) + + JAVACMD=$( cygpath --unix "$JAVACMD" ) + + # Now convert the arguments - kludge to limit ourselves to /bin/sh + for arg do + if + case $arg in #( + -*) false ;; # don't mess with options #( + /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath + [ -e "$t" ] ;; #( + *) false ;; + esac + then + arg=$( cygpath --path --ignore --mixed "$arg" ) + fi + # Roll the args list around exactly as many times as the number of + # args, so each arg winds up back in the position where it started, but + # possibly modified. + # + # NB: a `for` loop captures its iteration list before it begins, so + # changing the positional parameters here affects neither the number of + # iterations, nor the values presented in `arg`. + shift # remove old arg + set -- "$@" "$arg" # push replacement arg + done +fi + + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' + +# Collect all arguments for the java command: +# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments, +# and any embedded shellness will be escaped. +# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be +# treated as '${Hostname}' itself on the command line. + +set -- \ + "-Dorg.gradle.appname=$APP_BASE_NAME" \ + -classpath "$CLASSPATH" \ + -jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \ + "$@" + +# Stop when "xargs" is not available. +if ! command -v xargs >/dev/null 2>&1 +then + die "xargs is not available" +fi + +# Use "xargs" to parse quoted args. +# +# With -n1 it outputs one arg per line, with the quotes and backslashes removed. +# +# In Bash we could simply go: +# +# readarray ARGS < <( xargs -n1 <<<"$var" ) && +# set -- "${ARGS[@]}" "$@" +# +# but POSIX shell has neither arrays nor command substitution, so instead we +# post-process each arg (as a line of input to sed) to backslash-escape any +# character that might be a shell metacharacter, then use eval to reverse +# that process (while maintaining the separation between arguments), and wrap +# the whole thing up as a single "set" statement. +# +# This will of course break if any of these variables contains a newline or +# an unmatched quote. +# + +eval "set -- $( + printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" | + xargs -n1 | + sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' | + tr '\n' ' ' + )" '"$@"' + +exec "$JAVACMD" "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100755 index 0000000..db3a6ac --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,94 @@ +@rem +@rem Copyright 2015 the original author or authors. +@rem +@rem Licensed under the Apache License, Version 2.0 (the "License"); +@rem you may not use this file except in compliance with the License. +@rem You may obtain a copy of the License at +@rem +@rem https://www.apache.org/licenses/LICENSE-2.0 +@rem +@rem Unless required by applicable law or agreed to in writing, software +@rem distributed under the License is distributed on an "AS IS" BASIS, +@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +@rem See the License for the specific language governing permissions and +@rem limitations under the License. +@rem +@rem SPDX-License-Identifier: Apache-2.0 +@rem + +@if "%DEBUG%"=="" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%"=="" set DIRNAME=. +@rem This is normally unused +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Resolve any "." and ".." in APP_HOME to make it shorter. +for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if %ERRORLEVEL% equ 0 goto execute + +echo. 1>&2 +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2 +echo. 1>&2 +echo Please set the JAVA_HOME variable in your environment to match the 1>&2 +echo location of your Java installation. 1>&2 + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto execute + +echo. 1>&2 +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2 +echo. 1>&2 +echo Please set the JAVA_HOME variable in your environment to match the 1>&2 +echo location of your Java installation. 1>&2 + +goto fail + +:execute +@rem Setup the command line + +set CLASSPATH= + + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* + +:end +@rem End local scope for the variables with windows NT shell +if %ERRORLEVEL% equ 0 goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +set EXIT_CODE=%ERRORLEVEL% +if %EXIT_CODE% equ 0 set EXIT_CODE=1 +if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE% +exit /b %EXIT_CODE% + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/lwjgl3/build.gradle b/lwjgl3/build.gradle new file mode 100644 index 0000000..3551373 --- /dev/null +++ b/lwjgl3/build.gradle @@ -0,0 +1,185 @@ + +buildscript { + repositories { + gradlePluginPortal() + } + dependencies { + classpath "io.github.fourlastor:construo:1.7.1" + if(enableGraalNative == 'true') { + classpath "org.graalvm.buildtools.native:org.graalvm.buildtools.native.gradle.plugin:0.9.28" + } + } +} +plugins { + id "application" +} +apply plugin: 'io.github.fourlastor.construo' + + +import io.github.fourlastor.construo.Target + +sourceSets.main.resources.srcDirs += [ rootProject.file('assets').path ] +mainClassName = 'io.github.com.quillraven.lwjgl3.Lwjgl3Launcher' +application.setMainClass(mainClassName) +eclipse.project.name = appName + '-lwjgl3' +java.sourceCompatibility = 17 +java.targetCompatibility = 17 +if (JavaVersion.current().isJava9Compatible()) { + compileJava.options.release.set(17) +} + +dependencies { + implementation "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion" + implementation "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop" + implementation "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop" + implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop" + implementation project(':core') + + if(enableGraalNative == 'true') { + implementation "io.github.berstanio:gdx-svmhelper-backend-lwjgl3:$graalHelperVersion" + implementation "io.github.berstanio:gdx-svmhelper-extension-box2d:$graalHelperVersion" + implementation "io.github.berstanio:gdx-svmhelper-extension-freetype:$graalHelperVersion" + + } +} + +def os = System.properties['os.name'].toLowerCase() + +run { + workingDir = rootProject.file('assets').path +// You can uncomment the next line if your IDE claims a build failure even when the app closed properly. + //setIgnoreExitValue(true) + + if (os.contains('mac')) jvmArgs += "-XstartOnFirstThread" +} + +jar { +// sets the name of the .jar file this produces to the name of the game or app, with the version after. + archiveFileName.set("${appName}-${projectVersion}.jar") +// the duplicatesStrategy matters starting in Gradle 7.0; this setting works. + duplicatesStrategy(DuplicatesStrategy.EXCLUDE) + dependsOn configurations.runtimeClasspath + from { configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } } +// these "exclude" lines remove some unnecessary duplicate files in the output JAR. + exclude('META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA') + dependencies { + exclude('META-INF/INDEX.LIST', 'META-INF/maven/**') + } +// setting the manifest makes the JAR runnable. + manifest { + attributes 'Main-Class': project.mainClassName + } +// this last step may help on some OSes that need extra instruction to make runnable JARs. + doLast { + file(archiveFile).setExecutable(true, false) + } +} + +// Builds a JAR that only includes the files needed to run on macOS, not Windows or Linux. +// The file size for a Mac-only JAR is about 7MB smaller than a cross-platform JAR. +tasks.register("jarMac") { + dependsOn("jar") + group("build") + jar.archiveFileName.set("${appName}-${projectVersion}-mac.jar") + jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dll", "**/*.so", + 'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA') + dependencies { + jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", + 'META-INF/INDEX.LIST', 'META-INF/maven/**') + } +} + +// Builds a JAR that only includes the files needed to run on Linux, not Windows or macOS. +// The file size for a Linux-only JAR is about 5MB smaller than a cross-platform JAR. +tasks.register("jarLinux") { + dependsOn("jar") + group("build") + jar.archiveFileName.set("${appName}-${projectVersion}-linux.jar") + jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**", "**/*.dll", "**/*.dylib", + 'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA') + dependencies { + jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**", + 'META-INF/INDEX.LIST', 'META-INF/maven/**') + } +} + +// Builds a JAR that only includes the files needed to run on Windows, not Linux or macOS. +// The file size for a Windows-only JAR is about 6MB smaller than a cross-platform JAR. +tasks.register("jarWin") { + dependsOn("jar") + group("build") + jar.archiveFileName.set("${appName}-${projectVersion}-win.jar") + jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dylib", "**/*.so", + 'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA') + dependencies { + jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", + 'META-INF/INDEX.LIST', 'META-INF/maven/**') + } +} + +construo { + // name of the executable + name.set(appName) + // human-readable name, used for example in the `.app` name for macOS + humanName.set(appName) + // Optional, defaults to project version property + version.set("$projectVersion") + + targets.configure { + create("linuxX64", Target.Linux) { + architecture.set(Target.Architecture.X86_64) + jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_linux_hotspot_17.0.15_6.tar.gz") + // Linux does not currently have a way to set the icon on the executable + } + create("macM1", Target.MacOs) { + architecture.set(Target.Architecture.AARCH64) + jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_aarch64_mac_hotspot_17.0.15_6.tar.gz") + // macOS needs an identifier + identifier.set("io.github.com.quillraven." + appName) + // Optional: icon for macOS, as an ICNS file + macIcon.set(project.file("icons/logo.icns")) + } + create("macX64", Target.MacOs) { + architecture.set(Target.Architecture.X86_64) + jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_mac_hotspot_17.0.15_6.tar.gz") + // macOS needs an identifier + identifier.set("io.github.com.quillraven." + appName) + // Optional: icon for macOS, as an ICNS file + macIcon.set(project.file("icons/logo.icns")) + } + create("winX64", Target.Windows) { + architecture.set(Target.Architecture.X86_64) + // Optional: icon for Windows, as a PNG + icon.set(project.file("icons/logo.png")) + jdkUrl.set("https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.15%2B6/OpenJDK17U-jdk_x64_windows_hotspot_17.0.15_6.zip") + // Uncomment the next line to show a console when the game runs, to print messages. + //useConsole.set(true) + } + } +} + +// Equivalent to the jar task; here for compatibility with gdx-setup. +tasks.register('dist') { + dependsOn 'jar' +} + +distributions { + main { + contents { + into('libs') { + project.configurations.runtimeClasspath.files.findAll { file -> + file.getName() != project.tasks.jar.outputs.files.singleFile.name + }.each { file -> + exclude file.name + } + } + } + } +} + +startScripts.dependsOn(':lwjgl3:jar') +startScripts.classpath = project.tasks.jar.outputs.files + +if(enableGraalNative == 'true') { + apply from: file("nativeimage.gradle") +} diff --git a/lwjgl3/icons/logo.icns b/lwjgl3/icons/logo.icns new file mode 100644 index 0000000..5e41ad7 Binary files /dev/null and b/lwjgl3/icons/logo.icns differ diff --git a/lwjgl3/icons/logo.ico b/lwjgl3/icons/logo.ico new file mode 100644 index 0000000..c4f2d5e Binary files /dev/null and b/lwjgl3/icons/logo.ico differ diff --git a/lwjgl3/icons/logo.png b/lwjgl3/icons/logo.png new file mode 100644 index 0000000..f810616 Binary files /dev/null and b/lwjgl3/icons/logo.png differ diff --git a/lwjgl3/nativeimage.gradle b/lwjgl3/nativeimage.gradle new file mode 100644 index 0000000..ff349fd --- /dev/null +++ b/lwjgl3/nativeimage.gradle @@ -0,0 +1,54 @@ + +project(":lwjgl3") { + apply plugin: "org.graalvm.buildtools.native" + + graalvmNative { + binaries { + main { + imageName = appName + mainClass = project.mainClassName + requiredVersion = '23.0' + buildArgs.add("-march=compatibility") + jvmArgs.addAll("-Dfile.encoding=UTF8") + sharedLibrary = false + resources.autodetect() + } + } + } + + run { + doNotTrackState("Running the app should not be affected by Graal.") + } + + // Modified from https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/ ; thanks again, Lyze! + // This creates a resource-config.json file based on the contents of the assets folder (and the libGDX icons). + // This file is used by Graal Native to embed those specific files. + // This has to run before nativeCompile, so it runs at the start of an unrelated resource-handling command. + generateResourcesConfigFile.doFirst { + def assetsFolder = new File("${project.rootDir}/assets/") + def lwjgl3 = project(':lwjgl3') + def resFolder = new File("${lwjgl3.projectDir}/src/main/resources/META-INF/native-image/${lwjgl3.ext.appName}") + resFolder.mkdirs() + def resFile = new File(resFolder, "resource-config.json") + resFile.delete() + resFile.append( + """{ + "resources":{ + "includes":[ + { + "pattern": ".*(""") + // This adds every filename in the assets/ folder to a pattern that adds those files as resources. + fileTree(assetsFolder).each { + // The backslash-Q and backslash-E escape the start and end of a literal string, respectively. + resFile.append("\\\\Q${it.name}\\\\E|") + } + // We also match all of the window icon images this way and the font files that are part of libGDX. + resFile.append( + """libgdx.+\\\\.png|lsans.+)" + } + ]}, + "bundles":[] +}""" + ) + } +} diff --git a/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/Lwjgl3Launcher.java b/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/Lwjgl3Launcher.java new file mode 100644 index 0000000..9bcb5aa --- /dev/null +++ b/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/Lwjgl3Launcher.java @@ -0,0 +1,39 @@ +package io.github.com.quillraven.lwjgl3; + +import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application; +import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration; +import io.github.com.quillraven.GdxGame; + +/** + * Launches the desktop (LWJGL3) application. + */ +public class Lwjgl3Launcher { + public static void main(String[] args) { + if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows. + createApplication(); + } + + private static Lwjgl3Application createApplication() { + return new Lwjgl3Application(new GdxGame(), getDefaultConfiguration()); + } + + private static Lwjgl3ApplicationConfiguration getDefaultConfiguration() { + Lwjgl3ApplicationConfiguration configuration = new Lwjgl3ApplicationConfiguration(); + configuration.setTitle("mystictutorial"); + //// Vsync limits the frames per second to what your hardware can display, and helps eliminate + //// screen tearing. This setting doesn't always work on Linux, so the line after is a safeguard. + configuration.useVsync(true); + //// Limits FPS to the refresh rate of the currently active monitor, plus 1 to try to match fractional + //// refresh rates. The Vsync setting above should limit the actual FPS to match the monitor. + configuration.setForegroundFPS(Lwjgl3ApplicationConfiguration.getDisplayMode().refreshRate + 1); + //// If you remove the above line and set Vsync to false, you can get unlimited FPS, which can be + //// useful for testing performance, but can also be very stressful to some hardware. + //// You may also need to configure GPU drivers to fully disable Vsync; this can cause screen tearing. + + configuration.setWindowedMode((int) (GdxGame.WORLD_WIDTH * 70), (int) (GdxGame.WORLD_HEIGHT * 70)); + //// You can change these files; they are in lwjgl3/src/main/resources/ . + //// They can also be loaded from the root of assets/ . + configuration.setWindowIcon("libgdx128.png", "libgdx64.png", "libgdx32.png", "libgdx16.png"); + return configuration; + } +} diff --git a/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/StartupHelper.java b/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/StartupHelper.java new file mode 100644 index 0000000..10f17a0 --- /dev/null +++ b/lwjgl3/src/main/java/io/github/com/quillraven/lwjgl3/StartupHelper.java @@ -0,0 +1,204 @@ +/* + * Copyright 2020 damios + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at: + * https://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +//Note, the above license and copyright applies to this file only. + +package io.github.com.quillraven.lwjgl3; + +import com.badlogic.gdx.Version; +import com.badlogic.gdx.backends.lwjgl3.Lwjgl3NativesLoader; +import org.lwjgl.system.macosx.LibC; +import org.lwjgl.system.macosx.ObjCRuntime; + +import java.io.BufferedReader; +import java.io.File; +import java.io.InputStreamReader; +import java.lang.management.ManagementFactory; +import java.util.ArrayList; + +import static org.lwjgl.system.JNI.invokePPP; +import static org.lwjgl.system.JNI.invokePPZ; +import static org.lwjgl.system.macosx.ObjCRuntime.objc_getClass; +import static org.lwjgl.system.macosx.ObjCRuntime.sel_getUid; + +/** + * Adds some utilities to ensure that the JVM was started with the + * {@code -XstartOnFirstThread} argument, which is required on macOS for LWJGL 3 + * to function. Also helps on Windows when users have names with characters from + * outside the Latin alphabet, a common cause of startup crashes. + *
+ * Based on this java-gaming.org post by kappa + * @author damios + */ +public class StartupHelper { + + private static final String JVM_RESTARTED_ARG = "jvmIsRestarted"; + + private StartupHelper() { + throw new UnsupportedOperationException(); + } + + /** + * Starts a new JVM if the application was started on macOS without the + * {@code -XstartOnFirstThread} argument. This also includes some code for + * Windows, for the case where the user's home directory includes certain + * non-Latin-alphabet characters (without this code, most LWJGL3 apps fail + * immediately for those users). Returns whether a new JVM was started and + * thus no code should be executed. + *

+ * Usage: + * + *


+     * public static void main(String... args) {
+     * 	if (StartupHelper.startNewJvmIfRequired(true)) return; // This handles macOS support and helps on Windows.
+     * 	// after this is the actual main method code
+     * }
+     * 
+ * + * @param redirectOutput + * whether the output of the new JVM should be rerouted to the + * old JVM, so it can be accessed in the same place; keeps the + * old JVM running if enabled + * @return whether a new JVM was started and thus no code should be executed + * in this one + */ + public static boolean startNewJvmIfRequired(boolean redirectOutput) { + String osName = System.getProperty("os.name").toLowerCase(); + if (!osName.contains("mac")) { + if (osName.contains("windows")) { +// Here, we are trying to work around an issue with how LWJGL3 loads its extracted .dll files. +// By default, LWJGL3 extracts to the directory specified by "java.io.tmpdir", which is usually the user's home. +// If the user's name has non-ASCII (or some non-alphanumeric) characters in it, that would fail. +// By extracting to the relevant "ProgramData" folder, which is usually "C:\ProgramData", we avoid this. +// We also temporarily change the "user.name" property to one without any chars that would be invalid. +// We revert our changes immediately after loading LWJGL3 natives. + String programData = System.getenv("ProgramData"); + if(programData == null) programData = "C:\\Temp\\"; // if ProgramData isn't set, try some fallback. + String prevTmpDir = System.getProperty("java.io.tmpdir", programData); + String prevUser = System.getProperty("user.name", "libGDX_User"); + System.setProperty("java.io.tmpdir", programData + "/libGDX-temp"); + System.setProperty("user.name", ("User_" + prevUser.hashCode() + "_GDX" + Version.VERSION).replace('.', '_')); + Lwjgl3NativesLoader.load(); + System.setProperty("java.io.tmpdir", prevTmpDir); + System.setProperty("user.name", prevUser); + } + return false; + } + + // There is no need for -XstartOnFirstThread on Graal native image + if (!System.getProperty("org.graalvm.nativeimage.imagecode", "").isEmpty()) { + return false; + } + + // Checks if we are already on the main thread, such as from running via Construo. + long objc_msgSend = ObjCRuntime.getLibrary().getFunctionAddress("objc_msgSend"); + long NSThread = objc_getClass("NSThread"); + long currentThread = invokePPP(NSThread, sel_getUid("currentThread"), objc_msgSend); + boolean isMainThread = invokePPZ(currentThread, sel_getUid("isMainThread"), objc_msgSend); + if(isMainThread) return false; + + long pid = LibC.getpid(); + + // check whether -XstartOnFirstThread is enabled + if ("1".equals(System.getenv("JAVA_STARTED_ON_FIRST_THREAD_" + pid))) { + return false; + } + + // check whether the JVM was previously restarted + // avoids looping, but most certainly leads to a crash + if ("true".equals(System.getProperty(JVM_RESTARTED_ARG))) { + System.err.println( + "There was a problem evaluating whether the JVM was started with the -XstartOnFirstThread argument."); + return false; + } + + // Restart the JVM with -XstartOnFirstThread + ArrayList jvmArgs = new ArrayList<>(); + String separator = System.getProperty("file.separator", "/"); + // The following line is used assuming you target Java 8, the minimum for LWJGL3. + String javaExecPath = System.getProperty("java.home") + separator + "bin" + separator + "java"; + // If targeting Java 9 or higher, you could use the following instead of the above line: + //String javaExecPath = ProcessHandle.current().info().command().orElseThrow(); + + if (!(new File(javaExecPath)).exists()) { + System.err.println( + "A Java installation could not be found. If you are distributing this app with a bundled JRE, be sure to set the -XstartOnFirstThread argument manually!"); + return false; + } + + jvmArgs.add(javaExecPath); + jvmArgs.add("-XstartOnFirstThread"); + jvmArgs.add("-D" + JVM_RESTARTED_ARG + "=true"); + jvmArgs.addAll(ManagementFactory.getRuntimeMXBean().getInputArguments()); + jvmArgs.add("-cp"); + jvmArgs.add(System.getProperty("java.class.path")); + String mainClass = System.getenv("JAVA_MAIN_CLASS_" + pid); + if (mainClass == null) { + StackTraceElement[] trace = Thread.currentThread().getStackTrace(); + if (trace.length > 0) { + mainClass = trace[trace.length - 1].getClassName(); + } else { + System.err.println("The main class could not be determined."); + return false; + } + } + jvmArgs.add(mainClass); + + try { + if (!redirectOutput) { + ProcessBuilder processBuilder = new ProcessBuilder(jvmArgs); + processBuilder.start(); + } else { + Process process = (new ProcessBuilder(jvmArgs)) + .redirectErrorStream(true).start(); + BufferedReader processOutput = new BufferedReader( + new InputStreamReader(process.getInputStream())); + String line; + + while ((line = processOutput.readLine()) != null) { + System.out.println(line); + } + + process.waitFor(); + } + } catch (Exception e) { + System.err.println("There was a problem restarting the JVM"); + e.printStackTrace(); + } + + return true; + } + + /** + * Starts a new JVM if the application was started on macOS without the + * {@code -XstartOnFirstThread} argument. Returns whether a new JVM was + * started and thus no code should be executed. Redirects the output of the + * new JVM to the old one. + *

+ * Usage: + * + *

+     * public static void main(String... args) {
+     * 	if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
+     * 	// the actual main method code
+     * }
+     * 
+ * + * @return whether a new JVM was started and thus no code should be executed + * in this one + */ + public static boolean startNewJvmIfRequired() { + return startNewJvmIfRequired(true); + } +} \ No newline at end of file diff --git a/lwjgl3/src/main/resources/libgdx128.png b/lwjgl3/src/main/resources/libgdx128.png new file mode 100644 index 0000000..f810616 Binary files /dev/null and b/lwjgl3/src/main/resources/libgdx128.png differ diff --git a/lwjgl3/src/main/resources/libgdx16.png b/lwjgl3/src/main/resources/libgdx16.png new file mode 100644 index 0000000..a6b1327 Binary files /dev/null and b/lwjgl3/src/main/resources/libgdx16.png differ diff --git a/lwjgl3/src/main/resources/libgdx32.png b/lwjgl3/src/main/resources/libgdx32.png new file mode 100644 index 0000000..9447b39 Binary files /dev/null and b/lwjgl3/src/main/resources/libgdx32.png differ diff --git a/lwjgl3/src/main/resources/libgdx64.png b/lwjgl3/src/main/resources/libgdx64.png new file mode 100644 index 0000000..7513f3b Binary files /dev/null and b/lwjgl3/src/main/resources/libgdx64.png differ diff --git a/settings.gradle b/settings.gradle new file mode 100644 index 0000000..e8a34e6 --- /dev/null +++ b/settings.gradle @@ -0,0 +1,8 @@ +plugins { + // Applies the foojay-resolver plugin to allow automatic download of JDKs. + id("org.gradle.toolchains.foojay-resolver-convention") version "0.9.0" +} +// A list of which subprojects to load as part of the same larger project. +// You can remove Strings from the list and reload the Gradle project +// if you want to temporarily disable a subproject. +include 'core', 'lwjgl3', 'util' diff --git a/util/build.gradle b/util/build.gradle new file mode 100644 index 0000000..8037f16 --- /dev/null +++ b/util/build.gradle @@ -0,0 +1,11 @@ +[compileJava, compileTestJava]*.options*.encoding = 'UTF-8' +eclipse.project.name = appName + '-util' + +dependencies { + api "com.badlogicgames.gdx:gdx:$gdxVersion" + api "com.badlogicgames.gdx:gdx-tools:$gdxVersion" + + if(enableGraalNative == 'true') { + implementation "io.github.berstanio:gdx-svmhelper-annotations:$graalHelperVersion" + } +} diff --git a/util/src/main/java/io/github/com/quillraven/util/TexturePackerTool.java b/util/src/main/java/io/github/com/quillraven/util/TexturePackerTool.java new file mode 100644 index 0000000..08aa9f6 --- /dev/null +++ b/util/src/main/java/io/github/com/quillraven/util/TexturePackerTool.java @@ -0,0 +1,20 @@ +package io.github.com.quillraven.util; + +import com.badlogic.gdx.tools.texturepacker.TexturePacker; +import java.io.File; + +/** + * Utility class to execute LibGDX's TextureAtlas packer tool. + * This tool packs multiple images into a single texture atlas. + */ +public class TexturePackerTool { + public static void main(String[] args) { + String inputDir = "assets_raw/map"; + String outputDir = "assets/maps"; + String packFileName = "tileset"; + + System.out.println("Packing textures from " + inputDir + " to " + outputDir + "/" + packFileName); + TexturePacker.process(inputDir, outputDir, packFileName); + System.out.println("Texture packing completed successfully!"); + } +}